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Will WrightDeveloper BIOWill Wright is one of the greatest game designers of all time. Despite the tragic death of his father when he was young, he managed to motivate himself to make great games. His first game, Raid on Bungeling Bay, published by Brøderbund for the Commodore 64, was a helicopter action game. He also worked on an unreleased game called Probots for the Commodore, which he would like to remake if he could find a copy of it (he lost all of them). Raid on Bungeling Bay gave him the idea for SimCity, when he was having more fun building the levels than flying around in them. This led him and Jeff Braun to found Maxis, one of the most successful development studios in the history of gaming. At Maxis, a wide range of Sim games were created, and as a designer Wright was responsible for such games as SimEarth (1990), SimAnt (1991) and SimCopter (1996). Most of his games offer an environment as an open-ended toy box to the players, rather than forcing them to pursue linear goals. Although many games were released, the SimCity series and most notably SimCity 2000 remained the most successful games. He was not involved with all Maxis games however. He took the success even further with the release of The Sims in 2000, where players could manage everyday life and customize every aspect. With a sequel and many expansion packs and spin-offs, it became the most successful and profitable franchise in the history of gaming. Wright was much less involved with the sequel and not with the third game as well. Following the cooperation with Electronic Arts since the release of The Sims in 2000, Maxis was eventually acquired and the franchise was given its own Sims division at the company. The next project where he was responsible for the vision and lead design was Spore, covering evolution from organisms to races that can colonize space. As with his all his games, players have complete freedom to create and customize the experience. Will Wright is one of the few prominent game designers that is considered a visionary. He has been given a Lifetime Achievement Award at the Game Developers Choice Awards in 2002 and was inducted in the Academy of Interactive Arts and Sciences' Hall of Fame. In 2007 he was also the first game designer to be awarded fellowship by the British Academy of Film and Television Arts. Websites
Games CreditedSpore (2008), Electronic Arts Australia Spore Creature Creator (2008), Electronic Arts Russia The Sims: Castaway Stories (2008), Electronic Arts, Inc. PeaceMaker (2007), ImpactGames The Sims 2: Castaway (2007), Electronic Arts, Inc. The Sims: Life Stories (2007), Electronic Arts, Inc. Re-Mission (2006), HopeLab The Sims 2: Open for Business (2006), Electronic Arts, Inc. The Sims 2: Pets (2006), Electronic Arts, Inc. Psychonauts (2005), Majesco Entertainment Company The Sims 2: Nightlife (2005), Electronic Arts, Inc. The Sims 2 (2005), Electronic Arts, Inc. The Sims 2 (2005), Electronic Arts, Inc. The Sims 2 (2005), Electronic Arts, Inc., Maxis Software Inc. The Sims: Mega Deluxe (2004), Electronic Arts, Inc. The Urbz: Sims in the City (2004), Electronic Arts, Inc. The Urbz: Sims in the City (2004), Electronic Arts, Inc. SimCity 4 (2003), Electronic Arts, Inc. The Sims: Bustin' Out (2003), Electronic Arts, Inc. The Sims: Makin' Magic (2003), Electronic Arts, Inc. The Sims: Superstar (2003), Electronic Arts, Inc. The Sims (Deluxe Edition) (2002), Electronic Arts, Inc. The Sims: Online (2002), Electronic Arts, Inc. The Sims: Unleashed (2002), Electronic Arts, Inc. SimCity 3000 Unlimited (2000), Electronic Arts, Inc. The Sims (2000), Electronic Arts, Inc. Seaman (1999), VIVARIUM SimCity 3000 (1999), Electronic Arts, Inc. Marble Drop (1997), Maxis Software Inc. Full Tilt! Pinball (1996), Maxis Software Inc. SimCity 2000 Network Edition (1996), Maxis Software Inc. SimCopter (1996), Electronic Arts, Inc. SimIsle: Missions in the Rainforest (1995), Maxis Software Inc. SimTower: The Vertical Empire (1995), Maxis Software Inc. SimTown (1995), Maxis UK Ltd. SimCity 2000 Urban Renewal Kit (1994), Maxis Software Inc. SimCity Classic (1994), Maxis Software Inc. Empire Deluxe Scenarios (1993), New World Computing, Inc. SimCity 2000 (1993), Maxis UK Ltd., Mindscape, Inc. SimCity Enhanced CD-ROM (1993), Interplay Entertainment Corp., Maxis Software Inc. A-Train (1992), Maxis Software Inc. A-Train Construction Set (1992), Maxis Software Inc., Ocean Software Ltd. SimLife (1992), Maxis Software Inc. RoboSport (1991), Maxis Software Inc. SimAnt: The Electronic Ant Colony (1991), Maxis Software Inc. SimEarth: The Living Planet (1990), Maxis Software Inc. SimCity (1989), Brøderbund Software, Inc. SimCity: Terrain Editor (1989), Infogrames Raid on Bungeling Bay (1984), Brøderbund Software, Inc.
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