Paul Murray

Game Credits

Design

The Eternal Dagger (1987)   (Game Design)
Wizard's Crown (1986)   (Game Design)
Imperium Galactum (1984)   (Game Design)
Cosmic Balance II (1983)   (Designed by)
The Warp Factor (1982)   (Game Design and Development)
 

Programming/Engineering

Panzer General III: Scorched Earth (2000)   (AI Programming)
Panzer General 3D Assault (1999)   (AI Programming)
People's General (1998)   (Lead Programmer)
Pacific General (1997)   (Programmers)
Panzer General II (1997)   (Additional Programming)
Fantasy General (1996)   (Programmer)
Panzer General (1994)   (Programmer)
Buck Rogers: Countdown to Doomsday (1991)   (Assistant Programmer)
Death Knights of Krynn (1991)   (C64 Programmers)
Buck Rogers: Countdown to Doomsday (1990)   (Commodore 64 Programming)
Champions of Krynn (1990)   (Commodore 64 programming by)
Secret of the Silver Blades (1990)   (Programming)
Curse of the Azure Bonds (1989)   (Programming)
Pool of Radiance (1988)   (Encounter Coding)
The Eternal Dagger (1987)   (Programming)
Wizard's Crown (1986)   (Programming)
Imperium Galactum (1984)   (Programming)
Napoleon's Campaigns: 1813 & 1815 (1981)   (By)
 

Writers

The Eternal Dagger (1987)   (Story Line)
 

Art/Graphics

The Eternal Dagger (1987)   (Computer Graphics)
Knights of the Desert (1983)   (Apple Graphics Pack)
 

Quality Assurance

Carrier Strike: South Pacific 1942-44 (1992)   (Playtesting)
Conflict: Korea - The First Year 1950-51 (1992)   (Playtesting)
Second Front: Germany Turns East (1990)   (Playtesters)
Sword of Aragon (1989)   (Playtesters)
Shard of Spring (1986)   (Playtesters)
Mech Brigade (1985)   (Playtesting)
 

Thanks

Steel Panthers III: Brigade Command (1939-1999) (1997)   (Special Thanks To)
Star General (1996)   (Special Thanks To)
Allied General (1995)   (Special Thanks)
 

Other

Pool of Radiance (1988)   (Developed by)
Eagles (1983)   (Game Development)
Galactic Adventures (1983)   (Game Development)
 


Developer Biography

There is no biography on file for this developer.