Less than 60 games needed to complete our goal of 1,500 documented Arcade titles!

Jason Jones

Game Credits

Production

Halo 2 (2004)   (Project Lead)
Halo: Combat Evolved (2001)   (Projeact Lead)
 

Design

Destiny (2014)   (Design Leads)
Halo: Reach (2010)   (Design)
Myth: The Fallen Lords (1997)   (Level / Scenario Design)
Marathon 2: Durandal (1995)   (Scenario Design)
Marathon (1994)   (Product Design)
Pathways into Darkness (1993)   (Product Design by)
Minotaur: The Labyrinths of Crete (1992)   (Product Design by)
 

Programming/Engineering

Damage Incorporated (1997)   (Marathon 2 Engine)
Myth: The Fallen Lords (1997)   (Lead Programming)
Marathon Infinity (1996)   (Additional Programming)
Marathon 2: Durandal (1995)   (Programming)
Marathon (1994)   (Programming)
Pathways into Darkness (1993)   (Programming by)
Minotaur: The Labyrinths of Crete (1992)   (Programming by)
 

Writers

Myth II: Soulblighter (1998)   (Writing / Dialogue / Story)
Myth: The Fallen Lords (1997)   (Writing / Dialogue / Story)
Marathon 2: Durandal (1995)   (Story)
 

Audio

Myth II: Chimera (1999)   (The Voices of Chimera)
 

Creative Services

Pathways into Darkness (1993)   (Manual by)
Minotaur: The Labyrinths of Crete (1992)   (Manual Written by)
 

Thanks

Halo 3 (2007)   (Special Thanks)
Halo 2: Multiplayer Map Pack (2005)   (Halo 2 Multiplayer Map Pack Special Thanks)
Age of Mythology (2002)   (Special Thanks To (friends and families))
Halo: Combat Evolved (2001)   (Special Thanks)
Oni (2001)   (Special Thanks)
Prime Target (1996)   (Special thanks to)
 

Other

Halo 3: ODST (2009)   (Halo 3 Contributors)
 


Developer Biography

There is no biography on file for this developer.