Alexander Seropian

aka: Alex Seropian
Moby ID: 561

Biography edit · view history

In May of 1991, Alexander Seropian founded Bungie Software and published Operation Desert Storm for the Macintosh, a meticulously researched tank-combat game. Shortly afterwards he teamed up with another gamer and computer junkie he met in an artificial intelligence class, Jason Jones, to publish his game, Minotaur: The Labyrinths of Crete. In the nineties the studio soon gained notoriety through the Marathon and Myth series.

In 2000 he negotiated the acquisition of Bungie by Microsoft and oversaw the development of Halo (2001), the flagship title for the launch of the Xbox console. Seropian left Bungie in August of 2002 and went on to found a new development studio, Wideload Games, in 2003.

The studio was acquired by Disney Interactive Studios in September 2009 and Seropian joined Disney to oversee the company's different development teams.

Credited on 27 games

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Halo: The Master Chief Collection (2014, Xbox One) Thanks
Tron: Legacy (2010, iPhone) Special Thanks
Alice in Wonderland: An Adventure Beyond the Mirror (2010, Zeebo) Special thanks
Octodad (2010, Windows) Academic Advisors
Disney Guilty Party (2010, Wii) Disney Special Thanks
Tron (2010, iPhone) Special Thanks
Devil's Tuning Fork (2009, Windows) Faculty Advisors
JellyCar 2 (2009, iPhone) Special Thanks
Texas Cheat 'em (2009, Windows) Executive Producer
'Splosion Man (2009, Xbox 360) Special Thanks
The Maw (2009, Windows) Special Thanks
Halo 2 (2007, Windows) Special Thanks
Stubbs the Zombie in Rebel Without a Pulse (2005, Xbox) Project Director
Halo: Combat Evolved (2001, Xbox) Executive Producer
Oni (2001, Windows) Executive Producer
Myth II: Chimera (1999, Windows) The Voices of Chimera
Myth II: Soulblighter (1998, Windows) Public Relations
Myth: The Fallen Lords (1997, Windows) Packaging
Marathon Infinity (1996, Macintosh) Sound Design
Prime Target (1996, Macintosh) Special thanks to

[ full credits ]

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