Martin O'Donnell

aka: Marty O'Donnell
Moby ID: 12183

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Martin O'Donnell (b. 1st May 1955) is an American composer known for his work on Bungie's series, such as Myth, Oni, and Halo. He was terminated by the company's board of directors without cause on 11th April 2014.

Credited on 24 games

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Killer Instinct (2023, Windows Apps) Microsoft Special Thanks
Halo 5: Forge (2016, Windows Apps) Thanks to
Killer Instinct (2016, Windows Apps) Microsoft Studios Thanks
Halo 5: Guardians (2015, Xbox One) Thanks to
Halo: The Master Chief Collection (2014, Xbox One) Music Composed By
Destiny (2014, Xbox One) Composer and Audio Director
Minecraft: PlayStation 4 Edition (2014, Xbox One) Original Score Composed By
Halo 4 (2012, Xbox 360) "Halo Cantorum" and "Never Forget" Composed by
Halo: Combat Evolved - Anniversary (2011, Xbox 360) Original Halo Combat: Evolved Music composed by
Halo: Reach (2010, Xbox 360) Composer
Halo 3: ODST (2009, Xbox 360) Audio Director
Halo Wars (2009, Xbox 360) Additional Thanks
Halo 2 (2007, Windows) Composer, Audio Director
Halo 3 (2007, Xbox 360) Director
Dead or Alive 4 (2005, Xbox 360) Music
Halo Zero (2005, Windows) Music
Halo 2: Multiplayer Map Pack (2005, Xbox) Audio
Halo: Combat Evolved (2001, Xbox) Audio Lead and Original Music
Oni (2001, Windows) Sound & Music Lead
Septerra Core: Legacy of the Creator (1999, Windows) Sound Design / Music Composition

[ full credits ]

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