Bryan WiegeleDeveloper BIO
Bryan Wiegele has been involved in the game industry since he was 19 when he began a small company called
Eclipse Software. There, he developed
Inherent Evil: The Haunted Hotel before the company closed its doors in 2000.
Shortly thereafter he worked at
Westwood Studios as a Designer for
Command & Conquer: Yuri's Revenge (2001) and the pre-design of
Command & Conquer: Generals, and at
Crystal Dynamics on
Whiplash (2003) before being bitten again by the entrepeneurial bug and founding
Big Time Games in 2004.
There, he updated and re-released his first game
Inherent Evil and then created the
Delaware St. John series - an adventure trilogy.
Websites
Games CreditedDelaware St. John: Volume 1: The Curse of Midnight Manor / Volume 2: The Town with No Name (2007), Lighthouse Interactive Game Publishing BV
Delaware St. John: Volume 3: The Seacliff Tragedy (2007), Lighthouse Interactive Game Publishing BV
Delaware St. John: Volume 1: The Curse of Midnight Manor (2005), Big Time Games, Inc.
Delaware St. John: Volume 2: The Town with No Name (2005), Big Time Games, Inc.
Whiplash (2003), Eidos, Inc.
Command & Conquer: Yuri's Revenge (2001), Electronic Arts, Inc.