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Sandy Petersen

Also Known As

  • Sandy Peterson

Game Credits

Production

Command H.Q. (1990)   ( Project Managers/Manual Text)
Sid Meier's Pirates! (1987)   (Project Leader)
 

Design

DOOM II (2010)   (Designer)
Halo Wars (2009)   (Design)
Age of Empires III: The WarChiefs (2006)   (Design)
Age of Empires III (2005)   (Design)
DOOM Collector's Edition (2001)   (Designer)
Age of Empires II: The Conquerors (2000)   (Design)
Age of Empires II: The Age of Kings (1999)   (Design)
Age of Empires: The Rise of Rome (1998)   (Design)
Quake: The Offering (1998)   (Design)
Age of Empires (1997)  
DOOM 64 (1997)   (Design)
Quake Mission Pack No. 2: Dissolution of Eternity (1997)   (Design)
Quake Mission Pack No. I: Scourge of Armagon (1997)   (Design)
Final DOOM (1996)   (Level Designers)
Final DOOM (1996)   (Designer)
H!Zone (1996)   ("LAZ-HD21.WAD" adapted from Doom ][ MAP07 "Dead Simple" by)
Quake (1996)   (Design)
DOOM (1995)   (Level Designers)
Hexen: Beyond Heretic (1995)   (Design)
The Ultimate DOOM (1995)   (Level Design)
DOOM II (1994)   (Level / Scenario Design)
Wolfenstein 3D (1994)   (Designer)
DOOM (1993)   (Design)
Darklands (1992)   (Design)
Hyperspeed (1991)   (Design)
Lightspeed (1990)   (Design)
 

Video/Cinematics

Age of Empires III (Collector's Edition) (2005)   (The Story of Age of Empires III Movie Designer)
 

Quality Assurance

Age of Mythology: The Titans (2003)   (Additional Playtesting & Help)
Age of Mythology (2002)   (Additional Playtesting & Help)
Age of Mythology (Collectors Edition) (2002)   (Additional Playtesting & Help)
Sid Meier's Civilization (1991)   (Additional Playtesting)
Sid Meier's Pirates! (1987)   (Playtesting)
 

Creative Services

Hyperspeed (1991)   (Documentation)
Sword of the Samurai (1989)   (Documentation)
Sid Meier's Pirates! (1987)   (Broadsheet)
 

Thanks

Dragonsphere (1994)   (The Dragon Team would like to thank the following individuals for their additional contributions)
 


Developer Biography

Sandy Petersen is a game designer who has been with Microprose, id Software and Ensemble Studios.

His younger brother Eric Petersen also worked in the game industry.

He also contributed (probably paintings) to an illustrated guide entitled, Guide to Cthulhu Monsters - A field observer's handbook of Preternatural entities (published by Chaosium Inc. 1988). This book contains original paintings for all Cthulhu entities of Lovecraft and is a real collectors item.

Information also contributed by Roger Wilco

Last updated: Aug 15, 2012