May 14, 2020 Release |
Published by: |
1C Publishing EU s.r.o.,
3D Realms Entertainment ApS
|
Developed by: |
Voidpoint, LLC
|
Ported by: |
General Arcade Pte. Ltd.
|
Publishing label: |
1C Entertainment
|
Game Engine by: |
3D Realms Entertainment, Inc.
|
Countries: |
United States, Australia, Austria, Belgium, Canada, France, Germany, Ireland, Italy, The Netherlands, Portugal, Russia, Spain, Switzerland, United Kingdom
|
Comments: |
download release |
add product code
|
May 14, 2020 Release |
Published by: |
1C Publishing EU s.r.o.,
3D Realms Entertainment ApS
|
Developed by: |
Voidpoint, LLC
|
Ported by: |
General Arcade Pte. Ltd.
|
Publishing label: |
1C Entertainment
|
Game Engine by: |
3D Realms Entertainment, Inc.
|
Countries: |
United States, Argentina, Brazil, Canada, Mexico
|
Comments: |
download release |
PSN/SEN Code: |
[ Please login / register to view ]
|
add product code
|
Countries: |
Australia, Austria, Bahrain, Belgium, Bulgaria, Croatia, Cyprus, Czechia, Denmark, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Israel, Italy, Kuwait, Luxembourg, Malta, The Netherlands, New Zealand, Norway, Oman, Poland, Portugal, Qatar, Romania, Russia, Saudi Arabia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Turkey, Ukraine, United Arab Emirates, United Kingdom
|
Comments: |
download release |
PSN/SEN Code: |
[ Please login / register to view ]
|
add product code
|
2021 Release |
Published by: |
1C Publishing EU s.r.o.,
3D Realms Entertainment ApS
|
Developed by: |
Voidpoint, LLC
|
Ported by: |
General Arcade Pte. Ltd.
|
Publishing label: |
1C Entertainment
|
Distributed by: |
Contact Sales Limited
|
Game Engine by: |
3D Realms Entertainment, Inc.
|
Countries: |
Finland, United Kingdom
|
Comments: |
retail release (without Physical Edition extras) |
EAN-13: |
[ Please login / register to view ]
|
Sony PN: |
[ Please login / register to view ]
|
add product code
|
Linux Patches |
2019-09-18 |
v1.02 patch - Steam achievements added, bug and balancing fixes, added borderless windowed mode options, reworked the implementation of crouch toggle to behave in a more logical way, boosted visibility of enemies in dark environments, reworked both Clusterpuck fire modes, increased max Clusterpuck carry amount, decreased Bowling Bomb homing mode delay, added flight sound for homing missiles fired from enemies, added extra sound effects for flying skull drones, decreased max medkit carry amount, garbage cans and trash bags now sometimes spawn health syringes, health syringe can now boost health past 100, moved zone 3 boss fight ammo crates to more obvious locations and reworked their pickup mechanics, moved a few unfavorably positioned save checkpoints, improved pacing of final boss battle, beefed up Disperser and Penetrator firing sound effects, tweaked Penetrator reload sound effect |
2020-09 |
v1.1 patch (Steam and GOG Galaxy) - input is now tied to frame rate instead of the tickrate, changes to text/font handling to allow additional locales, hundreds of various engine improvements and bugfixes, AI tweaks, various objects include additional interpolation to increase smoothness, art overpaints (Shelly, Centipede, Wendigo, Brute, Skinjob), sky texture seams fixed when playing at high FOV, multiple map tweaks, other changes |
2021-10-07 |
v2.0 patch (Steam only) - various mission-specific fixes, upgraded and improved controller support, improved frame pacing, improved the visibility/hints of some secrets; various soft-lock potentials either blocked out or fixed in anticipation of jump boots, Electrifryer now has a 2-hit strike when holding primary fire, and continued light attacks when holding alternate fire, improved timing and aiming on Loverboy alternate fire for snappier feedback and quicker executions, SMG and Minigun have a higher max ammo count, Minigun push-back has increased force for higher player speeds, Ion Bow now allows you to swap weapons in order to cancel your current charge, improved Enemy AI responsiveness, player landing from great falls does not lock the player's view anymore, inventory pocket added, dynamic crosshair added, enemies now take damage when underwater fixed Priest (crossbow cultist) being able to instantly kill the player, fixed crossbow not firing the correct number of shots at low ammo, other changes |
Windows Patches |
2018-03-12 |
Preview Campaign Update 1 |
2018-04-13 |
Preview Campaign Update 2 - "Queen of the Hill" mode added |
2019-01-23 |
Preview Update 4 (Steam release) - "Heskel's House of Horrors" level added |
2019-01-25 |
Preview Update 4.1 (Steam release) |
2019-09-18 |
v1.02 patch (Steam and GOG Galaxy) - Steam achievements added, bug and balancing fixes, added borderless windowed mode options, reworked the implementation of crouch toggle to behave in a more logical way, boosted visibility of enemies in dark environments, reworked both Clusterpuck fire modes, increased max Clusterpuck carry amount, decreased Bowling Bomb homing mode delay, added flight sound for homing missiles fired from enemies, added extra sound effects for flying skull drones, decreased max medkit carry amount, garbage cans and trash bags now sometimes spawn health syringes, health syringe can now boost health past 100, moved zone 3 boss fight ammo crates to more obvious locations and reworked their pickup mechanics, moved a few unfavorably positioned save checkpoints, improved pacing of final boss battle, beefed up Disperser and Penetrator firing sound effects, tweaked Penetrator reload sound effect |
2020-09 |
v1.1 patch (Steam and GOG Galaxy) - input is now tied to frame rate instead of the tickrate, changes to text/font handling to allow additional locales, hundreds of various engine improvements and bugfixes, AI tweaks, various objects include additional interpolation to increase smoothness, art overpaints (Shelly, Centipede, Wendigo, Brute, Skinjob), sky texture seams fixed when playing at high FOV, multiple map tweaks, other changes |
2021-10-07 |
v2.0 patch (Steam only) - various mission-specific fixes, upgraded and improved controller support, improved frame pacing, improved the visibility/hints of some secrets; various soft-lock potentials either blocked out or fixed in anticipation of jump boots, Electrifryer now has a 2-hit strike when holding primary fire, and continued light attacks when holding alternate fire, improved timing and aiming on Loverboy alternate fire for snappier feedback and quicker executions, SMG and Minigun have a higher max ammo count, Minigun push-back has increased force for higher player speeds, Ion Bow now allows you to swap weapons in order to cancel your current charge, improved Enemy AI responsiveness, player landing from great falls does not lock the player's view anymore, inventory pocket added, dynamic crosshair added, enemies now take damage when underwater fixed Priest (crossbow cultist) being able to instantly kill the player, fixed crossbow not firing the correct number of shots at low ammo, other changes |
2021-11-17 |
v2.0 patch (GOG Galaxy and offline installers) |