Game Concept and Design |
Jay Wilson |
Lead Designer |
Jay Wilson |
Project Manager |
Karen Burger |
Lead Engineer |
Greg Kettell |
Lead Level Designer |
Bill Vandervoort |
Lead Artist |
Kevin Kilstrom |
Lead LithTech Engineer |
Mike Dussault |
Game Design |
Eric Kohler, Bill Vandervoort |
Storyline |
Jay Wilson |
Concept Art |
Eric Kohler |
3D Art Engineer |
Brian Waite |
Blood II Engineering |
Paul Lord, Andrew Mattingly, Scott Schlegel |
Level Design |
Ben Coleman, David Kelvin, Jay Wilson |
3D Art |
Kevin Kilstrom, Eric Kohler, Brian Waite |
2D Art |
Kevin Kilstrom, Eric Kohler |
Scripted Scenes |
Nathan Hendrickson |
Music Composition |
Matthew T. Allen, Daniel Bernstein, Guy Whitmore |
Interactive Music Arrangement |
Daniel Bernstein, Guy Whitmore |
Sound Design |
James Ackley, Boyd Post, Cassano Thruston |
Business Production |
Matt Saettler |
Additional Lithtech Engineering |
Bryan Bouwman, Brad Pendleton, Scott H. Pultz, Scott Schlegel |
Additional Blod II Engineering |
Rachel Blackman, Bryan Bouwman, Brian L. Goble, Scott H. Pultz, Kevin Stephens |
Additional Level Design |
Mark Brown, Nathan Hendrickson, Craig Hubbard, C. Wes Saulsberry III, Darren Korman |
Additional 3D Art |
Jason Calhoun, Aaron Carlson, Edmon Carreon, Daniel Davis, Cole Drumb, Oscar Nebres, Aaron Rose, Akika Tanaka, Rick Winter |
Additional 2D Art |
Matthew T. Allen, C. Wes Saulsberry III |
Voice Talent |
John Armstrong, Scott Burns, Drake Collier, Ted D'Arms (Gideon), Henry Dardenne, Krisha Fairchild, Jason Hall (The Voice), Kathy Levin, Eric Mills, Lani Minella (Ophelia and Gabriella), Lynn Rott, Michael Shapiro (Ishmael), Stephan Weyte (Caleb), David Frederick White, Chris Wicklund |
Additional Voice |
Mike Madeoy, Boyd Post |
Writing |
Nathan Hendrickson, Craig Hubbard, Rick Raymo, Jay Wilson |
Motion Capture Specialists |
Bill Cass, Simon Wong |
Motion Capture Actor |
Israel Evans |
Quality Assurance Manager |
Jonathan Stein |
Quality Assurance |
Steven E. Allen, Ben Chamberlain, Ben Dobbs, Bob Givnin, Benny Kee, Kelly Kristek, Isaac Marshall, Ryan Mattson, Jordan Minkove, Oscar Nebres |
Manual |
Karen Burger, John L. Jack, Akika Tanaka, Jay Wilson |
Technical Support |
Bob Givnin, Benny Kee |
Marketing Direction |
Jenni Gant |
Blood II Internet site |
Paul Butterfield, Adam Ketola, Spencer Maiers, Joel Reiff |
Information Systems |
Eric Minamoto, Chris Norehad, Jim Totaro, Dan Erickson |
Special Thanks To |
Gareth Von Kallenbach, Glen Maydom, Nicholas Newhard, Andreas Rylander, Andreas Rylander, Peter Susfat, Arthur Lee Williams, Steven Mitchell Studios |
Producer |
Rick Raymo |
Associate Producer |
Marianne Arotzarena |
Product Manager |
Evan Stein |
Team Product Manager |
Robert J Ricci |
Communications Manager |
Lance Seymour |
Director Product Development Services |
Mary Steer |
Senior Test Lead |
Patrick McNeil |
Tester |
Joe Orr, Jeff Oviatt |
Director, Creative Services |
Leslie Mills DeMarco |
Creative Director |
Vic Merritt |
Senior Graphic Designer |
Michael Marrs |
Art/Traffic Manager |
Liz Fierro |
Graphic Designer |
Lesley Zinn Abarcar |
Graphic Artist |
Jill Pomper |
Manual Editor |
Alan Smythe |
Blood II: The Coosen One Liner Contest Winners |
Chris Brown, Josh Cheney, David Goldstein, Michael Hogan, Dave Hunter, Glen Maydom |
Blood II: The Choosen Suicide/Kill Line Contest Winners |
Ron Bauerle, Anthony Beeman, Janto Gildenhuys, Jason Kimball, J Perkins |
A sincere thank you to |
All the friends and families of those so deeply involved in this production. You've been neglected over the past number of months; and your endless support is greatly appreciated. |