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A Plague Tale: Innocence

Moby ID: 126856

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PlayStation 4 screenshots

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Splash screen
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Main menu
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Amicia hunting with her father
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Target practice with Amicia's weapon of choice throughout the game is a slingshot
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Photo mode lets the player capture the paused game from various perspectives
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Main title
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Exploring the estate
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Beatrice is prompting her daughter to find her brother and hide
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Creating a distraction
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Trying to outrun the inquisition
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The villagers have gone crazy
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The very first boss battle
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Passing through the monastery
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The rats are pouring from every hole, luckily, they're afraid of fire
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Guess crossing the bridge is out of the question
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Head shots are the only way to take out the enemy with a single shot
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Pushing the cart to keep rats at bay
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Crossing the battlefield
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Silent takedown
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Sneaking through the enemy camp
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Taking care of the archers
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The windmill requires some teamwork to cross over
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Hugo's condition will render him immobile on occasion
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Workbenches are used to upgrade weapons and equipment
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At the enemy's gates
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The inquisition takes no prisoners
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Weapon wheel
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Destroying the lanterns will keep enemy open to rat attacks
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The library is lacking some books
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Meeting Vitalis
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Rodric reaching Amicia to craft new ammo type
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Various crafting items are scattered throughout the world
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Enemy guards show no mercy, so why should Amicia be any different
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Homecoming
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Codex shows various collected items
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Got myself some elixir against this plague
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Keeping Lucas inside the light
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Rescuing Hugo... again
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Amicia's nightmare
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Hugo escaped his captors
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Hugo is apparently small enough that nobody notices him sneaking about
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Hugo is controlling the rats and making them attack the inquisition
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Enjoying the sunset and thinking of her brother
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Clearing the courtyard
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Hugo is no longer a helpless little boy
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Rats are no longer attacking Hugo, and he can send them to attack the inquisition
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Inquisition's final stand in front of cathedral
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Time to face Vitalis
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Black rats versus white rats
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The life is starting to return to towns and villages

Windows screenshots

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Main menu
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Title screen for the first chapter
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Amicia explores the woods
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Close-up of two characters
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Title screen
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Amicia observes the workers in the castle.
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Sneaking past the guards. You hold Hugo by his hand most of the time, but it is also possible to release him.
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Start of the second chapter
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Houses are marked with white crosses when people died there.
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A close view of Amicia
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Collect plants and flowers for Hugo's herbarium, stored in the codex.
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Underground, scaring off the rats with fire.
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Amicia can throw rocks at crates with metal parts to distract the guards
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Amicia needs to collect various ingredients to upgrade her equipment and craft items and ammo
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Hiding in the vegetation to sneak past the guards.
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The villagers killed all the livestock as a barrier against the rats.
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Pulling the cart with a lit torch to get through the rat pack
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Amicia will need to learn to kill without mercy in order to survive
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Amicia prepares her sling.
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Sometimes if a guard attacks Amicia's companion she will have several brief moments to help him
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Crossing a battlefield.
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There's a potion to dispose of a guard silently, but it costs too many ingredients
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Going forward the kids will unintentionally force the rats to kill the guard, there's no other way
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Inside an enemy camp
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Army camp and these soldiers are drunk. Careful with the bottles.
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Upgrade equipment and your sling at a workshop by collecting material along the way.
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You can control the actions of Amicia's companions to a certain degree at some points
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A short boat ride on the underground lake
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Sometimes Hugo will feel ill and Amicia will need to carry him
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The scenery is quite pretty
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Different crating options for projectiles for Amicia's sling
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New abilities and potions are added gradually. Luminosa can eliminate a small pack of rats
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Moving torches - very efficient in controlling the rat pack
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Back in the castle, even though it is in ruins.
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The town at night
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The inquisition executed so many people in the town
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One of the alchemists collecting the precious Episanguis resource for the Grand Inquisitor
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At certain point after seeing so many deaths Amicia starts to loose it
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Odoris, used to attract rats to a certain spot or enemy is another extremely helpful item
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In the university's library
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Grand Inquisitor Vitalis Bénévent
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The rats act really strange
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Oh my god. This is really cryptic
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Another mechanic is using rotating lanterns to keep rats away from certain spots
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Playing as little Hugo
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A boss fight. Hugo can now control the rats
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The red sign above the guard's head means he sees the protagonists
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The fire effects are done well in this game
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The final battle involves rats, a lot of rats of course.
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It seems that the heroes succeeded and everything returned to normal. Is it so really?
Are we missing some important screenshots? Contribute.