🕹️ New release: Lunar Lander Beyond

Todd's Adventures in Slime World

aka: Slime World
Moby ID: 17206

[ All ] [ Antstream add ] [ Genesis ] [ Lynx ] [ TurboGrafx CD ] [ Windows add ]

Genesis screenshots

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Title
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Options
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This screen lets you choose the various game modes
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Todd touches down on Slime World
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Todd starts his journey
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Todd can crawl up walls
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Picking up an object
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Meeting the first slime monster
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Killing the monster with your water pistol
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Todd is about to die
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You know, standing in radioactive slime can be hazardous to your health
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Todd jet-packs his way through Slime World
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A bomb has just been detonated in the room on the left
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Amoebas? In Slime World?
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Find the exit before Slime World has a meltdown
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Todd failed in his quest
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"He's sucking my head!"
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Two-player mode

Lynx screenshots

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Game's title screen. Note that the "slime" portion of the text keeps oozing and squishing. It is also transparent!
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The game's loading screen. Note the "winners don't use drugs" text on the bottom.
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You can select one of 6 different levels. Each level features some unique twist on the core gameplay.
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At the beginning of some of the levels your ship is shown crash-landing on the surface of the slimeworld in a showcase of Lynx' sprite displaying power.
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In addition to several layers of parallax, the surface of the planet features a whole bunch of sprite scaling.
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The game has to be seen to be believed - every piece of the terrain and the background constantly moves in an oozing, stretching motion.
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Pits filled with water serve to cleanse the player from clumps of corrosive slime that explode from defeated enemies
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These centipedes are fast and deadly. You have to time your run through this room in order not to die.
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Red slime causes instant death upon contact.
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Certain portions of the maze can only be passed using collected powerup objects, such as Slime Shield, and Jet Pack.
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When killed, enemies explode into fireworks of slimy napalm.
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Usually, the goal is in finding the exit.
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Some levels feature impressive background animations and parallax, others, such as this one prefer to annoy the player with flashing background color.
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The player character has a pretty wide range of animations. Such as wall-climbing and different gun-aiming angles.
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Mission 3 features a really nifty color scheme.
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Powerups are plentiful in early missions. You lose them all when you die though.
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Fighting off a horde of annoying, slimy enemies.
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While the game presents the player with infinite number of lives, it is still possible to lose in some missions by failing certain conditions.
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There are various terrain kinds presented in later missions. This floor is very slippery, while some others might half your moving speed.
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Some missions give you no weapon and require perfect memorization of your route.
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One wrong jump here will cause instant death by a man-eating Venus fly trap.
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The game features a short password feature which would restore your position in the game with surprising precision.
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The Computer Map feature in Slime World is less than particularly useful. Not only does it show only a tiny part of the maze around you, but the game doesn't pause when it is displayed.
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Upon completing a mission we are presented with another showcase of the planet's parallaxy surface.
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YEY! Now you have to restart the console!
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A few missions feature a strict time limit.

TurboGrafx CD screenshots

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Title screen
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In a galaxy far, far away...
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Smoking is hazardous to your health
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Tough hero
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The hero gets all the girls...
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Are you seeing the same thing as I do?.. ... ... :)
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Game modes
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Starting the easy mode
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Helpful arrows show the way
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Covered in slime :)
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Tougher monsters
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Shoot-out
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Arcade mode: enemies attack all the time!
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Exploration mode: more weird stuff...
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Logic mode: pay attention to the terrain
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Stepped on ice :)
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