🕹️ New release: Lunar Lander Beyond

Sharkey's 3D Pool

aka: 3D Pool, Maltese Joe's 3D Pool
Moby ID: 2003

[ All ] [ Amiga ] [ Amstrad CPC ] [ Atari ST ] [ BBC Micro ] [ Commodore 64 ] [ DOS ] [ Electron add ] [ MSX ] [ ZX Spectrum ]

ZX Spectrum screenshots

thumbnail
This screen is displayed as the game loads
thumbnail
The game's title screen is displayed very briefly
thumbnail
Then the game pairs up the players for a tournament
thumbnail
The game is about to start. Here Player One vs The Catford Kid.
thumbnail
The game is about to start, in this game Player One is playing Mighty Mike
thumbnail
The colour of the table can be changed with the 'C' key. the options are green, blue, white or yellow. The colour of the background can be changed with the 'V' key
thumbnail
The table can be rotated with the X & Z keys. This is the players view of the shot and determines the direction the cue ball will travel
thumbnail
The K & M keys alter the viewing angle so that the player can judge the shot better
thumbnail
The I and O keys zoom in and out, this view is as fat out as the zoom goes
thumbnail
Once Player One breaks, the 'D' disappears. Here nothing was potted on the first shot and the opposing player 'Mighty Mike' is thinking about his shot
thumbnail
Mike has potted something, as shown by the top of screen display, and is thinking about the second shot
thumbnail
Mike's second shot did not pot anything so Player One steps up to the table
thumbnail
First rotate the table to get a view of what shots are viable
thumbnail
A couple of balls later and Player One goes in-off. Mike's thinking again. Mike can take a long time to think - especially when there is no direct shot available
Are we missing some important screenshots? Contribute.