Ubisoft Montpellier |
Project Producer |
Xavier Poix |
Creative Director |
Michel Ancel |
Scenario & Dialogues |
Jacques Exertier |
Game Design |
Michel Ancel, SĂ©bastien Morin |
Art Director |
Florent Sacré |
Lead Level Design (Jack Levels) |
Elisabeth Pellen |
Lead Level Design (Kong Levels) |
Jean-François Le Quéré |
Level Design Technical Director |
Bertrand Israël |
Lead AI Programmer |
Frédéric Houde |
Lead Programmer |
Christophe Beaudet |
Lead Platforms & SFX Programmer |
Philippe Vimont |
Animation Director |
Patrick Bodard |
Lead Sound Designer |
Yoan Fanise |
Associate Producers |
Abdelhak Elguess, Frédéric Mauxion |
Project Closer |
Ăric Tremblay |
Production Assistant |
Christophe de Labrouhe |
Level Designers (Jack Levels) |
Mathieu Audrain, Mathieu Caramella, Jean-Philippe Caro, Nicolas Carré, Mehdi Daou El Makane, François Emery, Bertrand Israël, Gregory Palvadeau, Olivier Soleil |
Level Designers (Kong Levels) |
Ămilie Garnier, MichaĂ«l Janod, Christophe de Labrouhe, Jean-François Le QuĂ©rĂ©, Harry Luck, Jean-François Pedneault |
Art Team Manager |
Florent Sacré |
3D Modelers |
Reda Amarti, Yannick Bachelart, Benoit Baron, Benjamin Chevalier, Vincent Collombel, Adrien Cortes, Matthieu Delarue, Julien Duband, Patrick Gimeno, Alexis Grzyb, CĂ©dric Humeau, Hae Jun Jhee, Mickail Labat, Patrick Limoges, Sanaa Mejjadi, Ăric Pelatan, Daniel Roger, Martin Schelling, François Tarlier |
Skull Islang Texture Artist |
Florent Sacré |
SFX Artist |
Maxime Desmettre |
Character Modelers |
Hubert Chevillard, David Demaret, CĂ©line Tellier |
Senior Animator |
Jean-Yves Regnault |
Animators |
Damien Barranco, Sébastien Bergeron, Valérie Geoffroy, Sylvie Gorris, Stéphane Rose |
Menu & Interface |
Fabien Jean-Claude, Vincent Lhullier |
Core AI Programmers |
Vincent Basset, Christophe Beaudet, Stéphane Fricard, Frédéric Houde, Vincent Lhullier, Matthieu Pierrot |
AI Programmers |
James Di Vito, Martin Guillemette, Simon Hamelin |
Programmers |
Yan Charbonneau, Vincent Lhullier, Thierry Quere |
Platform Specialist Programmers |
Fabrice Décréau, Roland Ferrier, Yoann Perrier |
2D Programmer |
Vincent Lhullier |
Physics Programmer |
Thierry Quere |
Cinematic Director |
Jacques Exertier |
Senior Cinematic Designer |
Olivier Soleil |
Cinematic Designers |
Jean-Philippe Caro, Najib Icharmad |
Dialogue Rewriting & Consulting |
Philippa Boyens |
Sound Effects |
Yoan Fanise, Olivier Ranquet |
Music Integrator & Supervisor |
Aurélien Baguerre |
Voices Integration |
Thomas Vannier |
Lead Technical Graphic Integration |
Nicolas Soulier |
Technical Graphic Integration |
Farid Belazzoug, Gregory Hermittant, Jean-Christophe Romain |
Additional Technical Graphic Integration |
Laura-Jane Tatlot |
Data Management |
Patrick Drapeau, Thierry Mathieu |
Marketing Game Manager |
Clothilde Mayer |
Marketing Coordinator |
LoĂŻc Gounon |
Marketing Artists |
Elisio Lima Da Costa, Philippe Magnin-Robert, Ăric Pelatan |
UbisoftPictures Video Team |
JĂ©rĂŽme Angelot, Olivier Desanges, Arnaud Vergne |
Loading Cinematics |
Christophe de Labrouhe |
Lead Tester |
Olivier Desanges |
Testers |
JérÎme Angelot, Frédéric Cros, Arnaud Vergne |
Studio Director |
Xavier Poix |
Administrative |
Sophie Esturgie, Caroline Lamirand |
Network & Material Administrators |
Nicolas Daire, Ahmed Jamil |
Music by |
Chance Thomas |
Orchestral Score Performed by |
The Northwest Sinfonia |
Orchestra Conducted by |
Chance Thomas |
Choral Performances by |
The Seattle Choral Company |
Choir Conducted by |
Fred Coleman, Chance Thomas |
Solo Vocals |
Jenny Jordan |
Music Contracting Services by |
Simon James Music |
Music Preparation Services by |
Paul Taylor Productions |
Music Recorded & Mixed by |
Studio X |
Pro-Tools Sound Engineer |
Sam Hofstedt |
Chief Sound Engineer |
Reed Ruddy |
Studio Assistant |
Josh Evans |
Additional Recording, Mixing & Editing |
HUGEsound |
Additional Engineering Assistance |
John Burton, Aaron Fisher, Mike Kutchman, Christina Moon |
Technical Consultant |
Eric Sherbon |
Special Thanks to |
Judy Alley, Bill Kispert, Jennifer Kobayashi-Westerlund, All the team at Universal Pictures, Jan Blenkin, Thea Govorko, All the team at Wingnut Films, All the team at Weta Digital, Greg Broadmore, Richard Taylor, All the team at Weta Workshop, Eric Bresse, Andy Brittenham, Natascha Evans, Frédéric Ferland, Nicolas Frémont, Travis Getz, Colin Graham, Mike Grasso, Jocelyn Hudon, Adrian J. Fernandez-Lacey, Khai N'guyen, Louis Rouleau, John P. Stafford, Myléne Pasini, Michel Pierfitte, Simon Tourangeau |
A big welcome to all the babies who were born during the project |
Océane Bodard, Alexis Caramella, Noa Carré-Gea, Louis Caro (aka Luigi), Ysée Desanges, Lucien Gallet, Crevette Houde, Maxime Humeau, Baby Lamontagne, Iris Lhullier, Lou Pierrot, Arthur Poix, Baby Rondeau, Baby Roy-Rémillard, Miona Soleil, Baptiste Vimont |
Ubisoft Bucharest |
Studio Manager |
SĂ©bastien Delen |
Project Manager PC Version |
IonuĆŁ Grozea |
Design Leader PC Version |
Andrei Fantana |
Designer PC Version |
Mihnea Dragoman |
Programming Team Leader PC Version |
Dumitru Cerbu |
Programmers PC Version |
Alexandru Motriuc, RÄzvan Eliade, George Pauna, Vasile Grafu, George Adrian Oprea, Iulian Radu |
Graphic Team Leader PC Version |
Florin Poptean |
Graphic Team PC Version |
Corina Gageanu, Valentin CoĆug, Adrian Stoian |
Data Management PC Version |
Mihai Pirvu |
QA Studio Manager |
Marius Tudorel PotĂźrniche |
QA Lead Platform Specialist |
Mircea NuĆŁu |
Lead Tester |
Florin Iancu |
Platform Specialist |
George Bunea |
Testers |
Adrian Iancu, Adrian-Valentin Simion, Bogdan Mihai Lazar, Bogdan Preda, Bogdan TrÄu, Ciprian Ionut Dinicioiu, Dan Berbece, Isaic Dragos Vizireanu, Hristos Cuchidis, Michelis Stavros, Mihai Vartolomeu, Valentin-Cosmin Istrate |
Lead Assistant Tester |
Ionut Rogobete |
Ubisoft Montreal |
Senior Producer |
Mario Coculuzzi |
Producer |
Catherine Roy |
Associate Producer |
Gaétan Richard |
Planning Coordinator |
Pierre Guillonneau |
Game Design |
Jean-Christophe Guyot |
Lead Level Design |
Jonathan Morin |
Level Designers |
Clinton Bowman, Vincent Monnier, Paul Warne |
Associate Artistic Director |
Raphaël Lacoste |
Lead Graphic |
Frédéric Ressaire |
Technical Graphic Director |
Antoine Guilbaud |
2D Illustrator |
Bruno Gentile |
3D Modelers |
Luc CĂŽtĂ©, Thierry Laberge, Vincent Lamontagne, StĂ©phane Pinard, Ălie Rocray, Yan Wei Wu |
Graphic & Design Integrator |
Dany Genest |
Lead Animation |
Anne Gibeault |
Animation Technical Director |
Jim Jagger |
Animators |
Victor Austin De Baie, Steven Dickinson, Mike Mennillo |
Lead Programmer |
Jean-François Prévost |
Technical Lead Programmer |
Yan Charbonneau |
AI Programmer |
Surresh Bhat |
Camera Programmer |
Christophe Morel |
Tools Programmer |
Nicolas Beaufils, Etienne Fournier |
Programmer |
Jean-Sylvain Sormany |
Lead QA |
Quentin Gallet |
QA Programmer |
Vincent Beauchemin |
QA Tools Tester |
Maxime Sole Major |
Data Management |
Tommy Harvey |
Ubisoft International Localization |
Localization Studio Manager |
Coralie Martin |
Localization Project Managers |
Claudine CĂ©zac, Vanessa Hautefeuille |
Localization Assistant |
Nicolas Phélippeau |
English Version |
Dialogue Rewriting & Consulting |
Philippa Boyens |
Translation |
Eddie Crew |
Reviewing |
Guy Parker |
Recording Studio |
Park Road Post Wellington, Wholeshot Media Glendale |
Voice-Over Recording Direction |
Philippa Boyens |
Actors |
Jamie Bell, Jack Black, Adrien Brody, Thomas Kretschmann, Colin Hanks, Evan Parke, Andy Serkis, Naomi Watts |
Sound Engineers |
Lionel Bouhnik, Frederic Commault, Martin Dutasta, Blandine Roussel |
English Model Voices |
Andriana Anderson, Clara McBride, Andy Chase, Eric Connor, Lemmy Constantine, Eddie Crew, Dominic Gould, Tercelin Kirtley, Thomas Pollard, Jesse Joe Walsh |
French Version |
France Voice-Over Recording Direction |
Eddie Crew |
Translation & Editing |
Xavier Kemmlein, Monia Kim, Xavier Vibert |
Recording Studio |
Dune Sound Paris |
Voice Director |
Serge Thiriet |
Voice Actors |
Cyrille Artaux, Laura Blanc, Emmanuel Gradi, Hérvé Grull, Sydney Kotto, Thierry Mercier, Stéphane Ronchewski, Marc Saez |
Localization Testers |
Tomislav Curac, Xavier Vibert |
German Version |
Ubisoft German Specialists |
Stefan Dinger, Dieter Pfeil |
Voice Actors |
Renier Baaken, Hans Bayer, Marius Claren, Karl Heinz Tafel, Hans-Detlef HĂŒpgen, Florian Köhler, Tobias Meister, Philip Schepmann, Stefan Schwartz, Ilja Welter |
Sound Studio |
Krauthausen Music- und Tonproduktion |
Sound Engineers |
Dieter Krauthausen, Frank Schlusemann, Siddho Varza |
Translation & Artistic Direction |
Mouse-power Ltd., Florian Köhler, Frank Haut |
Italian Version |
Localization |
Synthesis International Srl. |
Project Manager |
Luca Reynaud |
Translators |
Massimo Reynaud, Manuel Rossi |
Quality Control |
Ilara Fusé, Leonardo Gajo, IrÚne Panzeri |
Voice Director |
Leonardo Gajo |
Sound Engineer |
Adriano Dezulian |
Post-Production |
Stefano Iodice |
Voice Actors |
Andrea De Nisco, Massimo Di Benedetto, Marco Balbi, Renata Bertolas, Dario Oppido, Silvio Pandolfi, Riccardo Rovatti, Claudio Ridolfo, Luca Sandri, Aldo Stella, Matteo Zanotti |
Testing |
Paolo Caronni, Alberto Trentanni |
Spanish Version |
Localization |
Agua MassMedia |
Project Manager |
Esperanza HernĂĄndez |
Translation & Adaptation |
E. PĂ©rez |
Director of Production |
JesĂșs LĂĄzaro |
Voice Directors |
Esperanza HernĂĄndez, JuĂĄn Logar |
Voice Actors |
Abraham Aguilar AnegĂłn, HĂ©ctor Cantolla, Alejandro Peyo GarcĂa Palicio, Miguel Ăngel Del Hoyo, Carlos MarĂa Spitzer Ysbert, Adolfo Moreno, JesĂșs Alberto Pinillos Rus, J. A. Saimaza, Marta SĂĄiz |
Localization Testers |
ThomĂĄs Herrero, JesĂșs LĂĄzaro |
Dutch & Scandinavian Version |
Localization |
U-Trax Multimedia Localization |
Japan / Ubisoft |
Management Director |
Rozenn Leard |
Localization Director |
Shunsuke Saiki |
Localization Manager |
Fumiko Aoyama |
Localization |
Kei Matsumoto |
Marketing Manager |
Emmanuel Kersale |
Creative Services Manager |
Mari Sakai |
Translation |
Smartech |
Russian Version |
Localization |
BUKA Entertainment, Vellod Impex |
Ubisoft Sound Studio and Video |
Production Executive |
Karen Vernimmen |
Production Assistant |
Anne Langourieux |
Final Cut |
Julien Milaire, Vincent Munch, Damien Poncelin de Raucourt |
Playtests France |
Editorial Games Lab Manager |
Lionel Raynaud |
Editorial Games Lab Coordinator |
Alexandre Debrousse |
Editorial Games Lab Analyst |
Frédéric Duroc |
Editorial Games Analyst Assistants |
Nicolas Ducart, Bessam Khadhraoui |
Playtests Montréal |
Labo Playtests Coordinators |
Pierre Boyer, Alexandre Dessaint |
Labo Playtests Analysts |
Lyne Archambault, Antoine Fortier-Auclair, Nicolas LeBlanc, Anthony MĂ©nard Moquin |
Quality Control Studio |
QC Studio Manager |
Ăric Audette |
QC Project Manager |
Yanick Beaudet |
QC Team Leaders |
Jacques Chatenet, Alain Chénier |
QC Platform Specialist Leaders |
FrĂ©dĂ©ric Laporte, Ăric Visconti |
QC Platform Specialists |
Pedro Albuquerque, Sébastien Couture, Jean-François Dupuis, Alexandre Grierson, Martin Shank, Antoine Thisdale |
Testers |
Alain Abbyad, Frederik Audet, JérÎme Berlinguette, Marc-André Burcikas, Miguel Canepa, Stéphane Charbonneau, Simon Cuccioletta, Orion Curiel, Patrick Dufort, Henri Durocher, Maxime Faucher, Laurie Gagné, Marc-Antoine Galarneau, Jean-Sébastien Gauthier, Olivier Gauthier, Benoit Lafreniere, Jimi Langlois, Phillippe Laramee, Mathieu Larin, Alexandre Martel, Martin Michaud, Christine Olsen, GeneviÚve Parent, Benoit Pinet, Sylvain Racine, David Ratté, Sébastien Raymond, Sébastien Roy, Louis-Philippe Saumur, Patrick Sauvageau, Maxime Sole Major, Pierre-Luc Tardif, Marius Mihai Ungureanu, Jean-Sébastien Wright |
Ubisoft Entertainment |
Worldwide Editiorial Marketing Director |
Laurence Buisson-Nollent |
Worldwide Editiorial Marketing Game Manager |
Clothilde Mayer |
President |
Yves Guillemot |
CEO |
Yves Guillemot |
International Production Director |
Christine Burgess-Quémard |
International Content Director |
Serge Hascoët |
Technical Board |
Ken Klopp, Yann le Tensorer, Todd Lewis, Nicolas Rioux |
Editorial Talent Manager |
Caroline Cantin |
Editorial Scenarios & Cinematic Director |
Alexis Nolent |
Editorial Game Design Director |
Lionel Raynaud |
Editorial Gameplay Director |
Cyril Derouineau |
Worldwide Projects Coordination Director |
Anne Blondel-Jouin |
Europe 1st Party Manager |
Romain Vazeille |
Europe 1st Party Assistant |
Nicolas Lochet |
Europe Managing Director - VP |
Alain Corre |
Europe Marketing Director |
John Parkes |
Europe Group Manager |
Bénédicte Germain |
Europe Senior Brand Manager |
Judit Barta |
Europe Junior Brand Managers |
Emmanuel de Chezelles, Yohann Nobis, Alexandre Zambeaux |
Europe Group PR Manager |
Stéphane Vallet |
Brand Managers Australia |
Edward Fong, Nick Wong |
Brand Manager Austria |
Martin Strehl |
Brand Manager Belgium |
Raphaël Anciaux |
Brand Manager China |
Julien Le Bigot |
Brand Managers Export |
Geoff Hurst, Rebecca Hannah |
Brand Managers France |
Clémence de Bailliencourt, Sylvaine Gomez |
Brand Manager Germany |
Thorsten Kapp |
Brand Manager Ireland |
Rebecca McGrath |
Brand Managers Italy |
Marco Caprelli, Stephano Rigoldi |
Brand Manager Japan |
Emmanuel Kersale |
Brand Manager Québec |
Lucile Bousquet |
Brand Manager Scandinavia |
Stefan Hansen |
Brand Manager Spain |
Sara FernĂĄndez |
Brand Manager Switzerland |
CĂ©dric Crausaz |
Brand Manager The Netherlands |
Marcel Keij |
Brand Manager UK |
Amanda Butt, Emma Reader |
PR Manager Australia |
Owen Hughes |
PR Managers France |
Alexandre Bastien-Riboni, Emmanuel Carré, Pascal Lecointe |
PR Managers Germany |
Niels Bogdan, Norman Habaduck, Karsten Lehmann |
PR Managers Italy |
Stephano Celentano, Davide Latina |
PR Manager Scandinavia |
Fredrik Moberg |
PR Manager Spain |
Sandra Melero Miguel |
PR Manager The Netherlands |
Pim Hofmeester |
PR Managers UK |
O'Donohue, Manab Roy, Lidia Stojanovic |
Europe Community Manager |
Bruno Guérin |
Ubisoft North America |
President |
Laurent Detoc |
Marketing VP |
Tony Key |
Marketing Director |
HĂ©lĂšne Juguet |
Brand Management Director |
Karen Conroe |
Senior Brand Manager |
Phil Shpilberg |
Associate Brand Manager |
Sarah Elliott |
Online Marketing Senior Manager |
Joshua Milligan |
Online Advertising Manager |
Paul Caparotta |
Online Marketing Manager |
Nate Mordo, Morgan Romine |
PR Director |
David Hawk |
PR Manager |
Michael Beadle |
Licensing Director |
Pascal J. Bonnet |
Market Research Director |
Nicki Shovar |
Creative Services VP |
Allen Adler |
Creative Director |
Lee Ann Weber |
Senior Graphic Designer |
Jasmine Ianneo |
Senior Copywriter |
Kareem Fahmi |
Copy Copywriter |
Danielle Unis |
Creative Services Project Manager |
Ryan Molyneaux |
Promotions Manager |
Natasha Mirosnkoff |
VP Sales |
Yasmin Naboa |
Channel Marketing Manager |
Tina Carter |
Channel Marketing Traffic Specialist |
Jenifer Voss |
Website & Online Development Manager |
Justin Landskron |
Web Producer |
Izaac Russo |
Advertising Manager |
Pete Jacobs |
Media Specialist |
Kristeen L. Kennedy |
Strategix Sales & Partnership Senior Manager |
Jag Wood |
Strategic Sales Manager |
Jeffrey Dickstein |
Video Specialist |
Brigham Stitt |
Universal Pictures |
Consumer Products |
Julie Chebbi, Donella Gordon, Beth Goss, Debbie Jackman, Bill Kispert, Jennifer Kobayashi-Westerlund, Waisze Lam, Susan McIntyre-Young, Cynthia Modders, Randy Nellis, Francesca Pascolini, Amy Taylor, Todd Whitford, Natalie Zadeh |
Asset & Reference Supervisor |
Judy Alley |
Marketing |
Ben Blatt, Kevin Campbell, David O'Connor, Angie Sharma |
Wingnut Films |
Executive Producers |
Jan Blenkin, Peter Jackson |
Producers |
Matt Dravitzki, Billy Jackson |