Nintendo Software Technology Corporation |
Game Director |
Chris Polney |
Design Lead |
Kees Luyendijk |
Designers |
Daisy Pigeon, Shane Staller |
Additional Design |
Brandon Dulyea, Vivek Melwani |
Art Director |
Trevor Johnson |
Art Lead |
Takashi Ogomori |
Artists |
Edward Sherman, Mark Trono, Mauricio Gonzales, Sean Hadeler, Zainab Asgari |
Additional Art |
Ava Rooney, Brian McNeely, Emily Hogue, Grace Howard, James Showecker, Marcos Gomes, Mike Ackerman, Mochiko Lu, Sharon Cheng |
Engineering Director |
Rory Johnston |
Engineering Lead |
Jonathan Johnson |
Engineering |
Carlie Olson, Gabriel Miller, Jonathan Bryant, Mark Smith, Ruchi Bhatwal |
Additional Engineering |
Greg Hall, Riley Garvan |
Audio Lead |
James Phillipsen |
Audio |
Eric Pansulla |
Project Management |
Hitomi Naitoh, Yuko Sasano |
Translation |
David Carlson, Laura Nelson, Nami Jamesson |
Operations & IT |
Geoffrey Phoenix, Karen Ishikawa, Nobuyo Johnston, Sean Lutterman |
Studio Director |
Tim Bechtel |
Nintendo of Europe GmbH |
Localisation Producers |
Liam Higgins, HĂ©Ă°inn Haraldsson, IvĂĄn Garrido GonzĂĄlez |
Translation |
Patrick Joyce, Anthony Fouillen, Sabrina Bretant, Barbara Pisani, Chiara Botta, Frithjof Koepp, Hannah Siebert, JĂłnatan Marcos MillĂĄn, Ainhoa Bernad Hurtado, Lennart Rotteveel, Marijke Pustjens |
QA Coordinator |
Stefania Montagnese |
Quality Assurance |
Ămilien de Salles Costa, Marzia Faustinelli, Sarah Nist, Sandra de la Peña RodrĂguez, Kevin Kremer |
Nintendo of Korea Co., Ltd. |
Translation |
Daeho Jeong, Jihyuen Yoo |
Quality Assurance |
Jeewan Chun |
Nintendo (Hong Kong) Limited Taiwan Branch |
Translation |
Sean Shen, Victor Cheng |
Quality Assurance |
Eiju Umemura, Chien Chin Hsien |
iQue (China) Ltd. |
Translation |
Jun Yuan |
Quality Assurance |
Ming Xu |
Nintendo of America Inc. |
Localization Management |
Reiko Ninomiya, Richard Amtower IV, Michael Benedetto, Nicko Gonzalez De Santiago, Tim O'Leary, CĂ©sar PĂ©rez, Scot Ritchey, Morgan Ritchie, Galia RodrĂguez Hornedo, ThaddĂ©e Wiseur, Ălex Zarza |
Localization |
Mariana Carneiro, Billy Carroll, Dan Fazio, Paloma HernĂĄndez, Dutch Hixenbaugh, Sara Hoad, Berenice Hofsetz, Marissol Karczeski, Lars Knudson, Christelle Liviero Aracena, Paloma MartĂnez Osuna, Camila Lopes Pallotta, Pascal Ramirez, Karen Ressler, Sarah Rhaloui, Ludovic Tientcheu Ponkin |
Product Testing |
Tomo Ishiyama, Q. Dequina, Tomoko Mikami, Brian Carlson, Chris Kuehnberger, Stephen Ward, Gene Pencil, Thomas Hertzog, Evan Wright, Craig So, Spencer Stoddard, Product Testing Technicians |
Mario Club Co., Ltd. |
Asia Localization Coordination |
Soonil Kim, Gezhang Chen |
Debug Coordinators |
Ryuji Hamaguchi, Rina Tsutsumi |
Task Leaders |
Emi Kashiuda, Shinya Sasaki |
DIGITAL HEARTS Co., Ltd. |
Team Leaders |
Yuki Nobuhara, Tomoki Yuki |
SRC Co., Ltd. |
Network Programmer |
Shuhei Oshita |
Nintendo Systems Co., Ltd. |
Network Infrastructure |
Hiroyasu Morimoto, Hisanobu Tomari, Takahiro Bando, Yohei Akiyama |
Nintendo Co., Ltd. |
Associate Producer |
Masamichi Abe |
Coordinator |
Hitomi Koda |
Artwork |
Junichi Usui, Mikio Yamamoto |
Technical Producer |
Takeshi Hayakawa |
Network Program Director |
Ryuhei Hirota |
Network Programmers |
Jayson Sho Toma, Naoya Hirota, Noritaka Otsuka, Shigeki Yamamoto, Shinnosuke Miki, Taketo Konno |
Technical Support |
Shuhei Furukawa, Kyohei Minato, Takehiro Oyama, Tomohiro Umeda |
Special Thanks |
Hideyuki Sugawara, Kenji Yamamoto, Nanami Tsuruta, Takahiro Watanabe, Takeshi Kawasaki, Tsuyoshi Watanabe, Yusuke Shiraiwa |
Based on the work of |
F-ZERO Develoment Staff |
Supervisor |
Shigeru Miyamoto |
Project Manager |
Toyokazu Nonaka |
Producers |
Takao Nakano, Shinya Saito |
General Producer |
Shinya Takahashi |
Executive Producer |
Shuntaro Furukawa |