Pastfinder

aka: Explorer, Shadow Walker
Moby ID: 22665
MSX Specs

Description

Pastfinder is a vertically scrolling action game which takes place in the year 8878. You are a member of an elite team of explorers known as the Pastfinders. Your goal is to search deadly, radiated planets for various artifacts and time capsules and to deliver them safely to a base.

At the beginning of each level, you will be presented with the map screen and can select which sector you would like to explore next. At first, only a small portion of the map will be visible but as you make your way through the game additional portions become visible. The amount of radiation in each sector may vary, and the map is color coded to indicate just how deadly a particular sector may be. Next you will have an opportunity to equip your ship with supplies; these include heavy metal (slows the rate at which your ship absorbs radiation), beam shields (protects from enemy fire), scramblers (prevent enemies from tracking you), and a deradiator (decreases accumulated radiation). Equipped items will last until your ship crashes or is destroyed, and additional items can be found on the planet surfaces.

Finally you will be able to explore the planet's surface in the sector you have selected! Controlling your ship, you need to avoid walls, enemy craft and other obstacles on the surface while searching for artifacts. Your ship has the ability to jump over obstacles as well as fire lasers to destroy enemies. Each section of the planet is filled with deadly radiation; the longer you're there, the more radiation your ship absorbs. A gauge at the bottom of the screen indicates your ship's radiation level, and if it gets too high the ship is destroyed. From time to time floating crystals will appear; shooting these will reduce your ship's radiation level a bit. When you finally reach the end of the sector, you will be returned to the map screen where you can choose another sector and begin exploring again.

The game ends when you have lost all of your ships; additional ships can occasionally be found on the planet's surface and are also earned every 5000 points.

Spellings

  • パストファインダー - Japanese spelling

Screenshots

Credits (MSX version)

Reviews

Critics

Average score: 66% (based on 2 ratings)

Players

Average score: 3.2 out of 5 (based on 8 ratings with 1 reviews)

Nice graphics. Shame about everything else.

The Good
Like the many games in the early Eighties, Pastfinder has no real plot to speak of. The main objective is to find and collect some ancient artifacts and deposit them in the stations you occasionally come across, while avoiding hazards such as barriers and shooting down enemies that get in your way. Limited supplies can be used to help you, but more can be picked up along the way. If you get hit by a barrier or some other thing standing in your way, not only will you lose a life, but you'll also lose half of the artifacts you were carrying at the time. Your radiation meter rises as you skim across the surface, but this can be reduced if you shot down the crystals that float in the air. Letting this meter make its way to the top will cause you to lose a life.

There are some good graphics in this game, starting from the map where you have to select each square of land you can cover, and you can move to the next square after you have conquered the last one. Some of the squares are either yellow or red and this indicates the amount of radiation in that square. All these colors are useful because you'll know what supplies you need to equip.

During the game, I was mainly concerned with the shadows. Nearly everything except the barriers have their own shadow, to indicate how high the object is from the ground. It is excellent to watch your pastfinder's shadow grow large as he jumps over things, and crawls under airborne ones. The animation of the pastfinder is also excellent, and you can determine how fast he crawls along the surface. It is funny to watch it scurry across to the other side of the screen so that he can get through a gap in the barrier.

The Bad
The graphics are the only good thing about this game. I don't mind jumping over barriers or crawling under them, but you have to do this every five seconds; and timing is crucial in the game, and if you happen to jump at the wrong time, you are treated to an awful sound that indicates that you have just lost an life. And when you do, the screen scrolls up quite a bit (while not allowing you to get artifacts in the mean time), only for you to face the same barriers/enemies again.

The Bottom Line
With the boring gameplay and horrible sound, I don't understand why people praised this game. Zzap64 scored it a massive 85%, but this should have been lower than that. All you do is jump and shoot, jump and shoot, jump and shoot; and you hardly get the feeling of satisfaction from playing the game. The cover art looks good, but it doesn't represent the actual gameplay. If you really insist on playing Pastfinder, then play it when you have nothing better to do.

Commodore 64 · by Katakis | カタキス (43087) · 2013

Analytics

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  • MobyGames ID: 22665
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Contributors to this Entry

Game added by Servo.

Additional contributors: gingerbeardman, robMSX.

Game added June 4, 2006. Last modified November 4, 2023.