GTR 2: FIA GT Racing Game
aka:
GTR 2: Realism Redefined
Moby ID: 24221
Windows credits (2006)
144 people (114 professional roles, 30 thanks) with 175 credits.
SimBin Management |
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Chief Executive Officer | Henrik Roos |
Chief Communications Officer | Magnus Ling |
Chief Marketing Officer | Johan Roos |
Chief Operations Officer | Tomas Karlsson |
Chief Financial Officer | Peter Arrman |
Chief Technical Officer | Peter Björklund |
Press Officer | Marie Moqvist |
Management Assistant | Jessica Stark |
Studio Coordinator | Heidi Nikunen |
GTR 2 Production Team |
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FIA GT Coordination | Henrik Roos |
Production Manager | Tomas Karlsson |
Assistant Producer | Diego Sartori |
Physics and AI QA | Mark Reynolds |
Build Engineer | Jon Bäcklund |
Programming | Jens Agby, Peter Björklund, Jon Bäcklund |
Art and Reference Coordination | Henrik Skymne, Kalle Helgesson, Jay Ekkel |
Car Modelling | Henrik Skymne, Kalle Helgesson |
Car Texturing | Bram Knot |
Characters | Roger Bacon |
Animation | Daniel McGeoch |
Track Modelling | Jay Ekkel |
Artwork Production | Bold Communication, Mats Persson |
QA Officer | Diego Sartori |
Testers | Karsten Borchers, Marko Hartikainen, Jesper Haulund Christensen, Peter Jensen, Peter Madsen, Ferenc Pal, Ronnie Pedersen |
Additional Art Production | Breakneck Studios |
Utilising Inno Setup and ISTool for installation and updates | Jordan Russell, Bjørnar Henden |
Subcontracted Development Team & Consulting - Blimey! Games Ltd. |
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CEO | William Ian Bell |
Creative Director | William Ian Bell |
Technical Director | Andy Garton |
Lead Designer | Stephen Viljoen |
Producer | Stephen Viljoen |
Art Director | Eric Boosman |
Physics | Doug Arnao |
AI | Doug Arnao |
Art Lead | Jan Frischkorn |
Build / Asset Manager | Viktor Kolomiets |
Programming | Darren Barrett, Robert C. Dibley, Steven A. Dunn, Andy Garton, Matt Hobbs, Paul Houbart, Anders Johansson, Ged Keaveney, Martial Reynes, Iain Wallington, Steve Wilson |
Lead Car Modeller | Perran Truran |
Car Modelling | Casey Ringley, Gustavo Olivera, Bryn Alban |
Additional Car Modelling | Martijn Haans, Ruben Campiña |
Lead Car Texturer | Jan Frischkorn |
Car Texturer | Vincent Dambreville, Daniel Karlsson |
Track Modelling | Andy Garton, Dominik Rühl-Mezzetti, Sean Vollmer |
Track 3DO Modelling | Luis Barata, Roe Tengco, Daniel Thies |
Track Texturing | David Driver, Cyro Pires Filho, Marcio Ramos |
Additional Track Production | Eric Boosman, Sven Moll, Andreas Moll, Danilo Monno, Gustavo Olivera, Perran Truran, Stephen Viljoen |
Track Organics | Sven Moll, Andreas Moll |
Sound Director | Stephen Baysted (Dr.) |
Music Composer | Stephen Baysted |
Vocal Performances on "GTR2 Head to Head" | Susan Legg |
Guitar elements on "GTR2 Assassin" | Eric Boosman |
Engine, Vehicle & Environmental Sounds by | Greg Hill (Soundwave Concepts) |
Additional Engine, Vehicle & Environmental sounds | Stephen Baysted (Dr.) |
Video Compositing | Rod Chong |
UI Graphics | Sven Moll, Andreas Moll |
Animation | Andy Everett |
Technical Writing | Karin Groepper-Boosman |
Server Side Coder / Administrator | Vittorio Rapa |
Testing Manager | David Wright |
QA Coordinator | Denis Paradis |
Development Administrator | Laura Zareckaite |
Beta Testers | Mick Dunn, Jochen Frömel, Marcus Jirak, Henk Kristel, Matthias Marquardt, Daniel Roberts, John Schoen |
Publisher - 10tacle Studios AG |
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Chief Executive Officer | Michele Pes |
Marketing and Sales Director | Frank Holz |
Development Director | Jürgen Reusswig |
Business Development Director | Kay Krämer |
Executive Producer | Jörg Martin Schwiezer |
Business Development Manager | Marc Küpper |
Project Controller | Marc Huppke |
Producer | Boris Triebel (Zeal GmbH) |
Assistant Producer | Daniel Renkel (Zeal GmbH) |
Marketing and Sales Manager | Wolfgang Duhr |
Senior Product Manager | Stephan Pietsch |
PR Manager | Marcel Jung |
Community / Online PR Manager | Martin Szymanski |
Marketing Assistant | Daniel Zimmermann |
QA Manager | Nicolai K. Porsche |
Localization Manager | Nicolai K. Porsche |
Technical Lead | Edmundo Harbin |
Localization Assistant | Edmundo Harbin |
Project Lead Tester | Oliver Landrock |
QA Support Representative | Sebastian Häusler |
Translations | Localab Hamburg |
Layout | Daniela Klement, Lukas Pobuda |
Quality Assurance Team | Nicolai K. Porsche, Oliver Landrock, Edmundo Harbin, Sebastian Häusler, Joannis Thomas, Tobias Bönning, Stefan Hölzel, Serjoscha Wiemer, Helge Peglow, Ingo Höschler, Tai von Keitz |
Special Thanks | Rene Günther (Staromedia), Stefan Tapper (Staromedia), All FIA GT team and drivers, SRO, Stephane Ratel, Ian Forbes, Benjamin Franassovici, Klaus Wohlfarth, Peter Wallenberg, Jamal Laraquie, Marcus Bodin, Vinge Fredrik Persson, KW automotive GmbH, Oliver Scherbaum, RaceSimCentral, MoTeC, Tony Whitfort, Tash Littlewood, Jamie Augustine, Martin Haven, Tomas Hansson, David Wiernicki, Särskilda media kontakter, Anders Hejdenberg, Charden Reklam, Charlie Gunnarsson, Gjon Camaj, Joe Louis Campana, Terence Groening, Ken Street |
Utilizes gMotor2 from | Image Space Incorporated |
Powered by EMotion FX - Character Animation System | Mystic Game Development |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- GT Legends, a group of 74 people
- GTR: FIA GT Racing Game, a group of 52 people
- Test Drive: Ferrari Racing Legends, a group of 29 people
- Need for Speed: Shift, a group of 29 people
- Shift 2: Unleashed, a group of 28 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Greg Hill on 69 other games
- Marcel Jung on 69 other games
- Wolfgang Duhr on 55 other games
- Helge Peglow on 52 other games
- David Wright on 33 other games
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Credits contributed by Kabushi, formercontrib.