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Final Fantasy IV

aka: Final Fantasy IV (3D Remake)
Moby ID: 36654

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Critic Reviews add missing review

Average score: 84% (based on 66 ratings)

Player Reviews

Average score: 3.9 out of 5 (based on 27 ratings with 2 reviews)

Itā€™s Final Fantasy IV. With remastered music. In 3D! ā€˜Nuff said.

The Good
The major change in this yet-another-remake of Final Fantasy IV is definitely the 3D aspect. Since all other incarnations of the game were in 2D, this new rendition comes as a welcome surprise, looking awesomely detailed while maintaining the same cutesy look the original had, both regarding playable characters and regular enemies / bosses. The remastered sound is also very well thought out, trying not to deviate a whole lot from the original soundtrack (which is in itself a masterpiece), but still managing to portray an interesting modern feel. The gameplay is very well executed, with nice additions suited for the DS (such as the use of the touchscreen for some interesting mini-games). Regarding the plot, which is arguably Final Fantasy IVā€™s strongest suit, it obviously hasnā€™t changed, though the use of voices might change the experience somewhat.

The Bad
The inclusion of voice acting was actually a bit rushed ā€“ it lacks depth, and just feels out of place sometimes. Itā€™s not Resident Evil level by any means, but still, the game could have steered clear from that. Aside from that, the only negative point of the game could be its sometimes unforgiving difficulty, surpassing the original. And while this may be a downside for many, it could also be a plus for others.

The Bottom Line
To put it bluntly, Final Fantasy IV for the DS is, first and foremost, a true Final Fantasy game. And by that I mean it still has that impacting feel all the good Final Fantasy games have ā€“ this is NOT one of theā€¦lesser ones (Iā€™m looking at you, Final Fantasy XIII). Seriously though, considering all the revamped looks, swiftly altered sounds, somewhat passable voice acting and maintaining the original plot (which made whole generations of gamers appreciate a wonderful love story in a game for the first time), Final Fantasy IV for the DS is a title every fan should dig right in.

Nintendo DS · by Rik Hideto (473489) · 2014

Ambitious, but bites off more than it can chew

The Good
Final Fantasy IV is a radical departure from its predecessor: instead of a bare-bone story and characters which barely speak five sentences over the whole game, FFIV features characters with real motivations and personalities as well as a story with many twists and turns. However, this also means the game is linear: you receive an airship relatively fast, but you can only visit one or two places at any given time. There is a small window towards the end of the game during which you can do some simple side-quests, but that's it.

This is the Final Fantasy which introduced the ATB (active time battle) combat system. I have to admit, I usually prefer standard turns in my JRPGs because ATB often leads to long waiting times during which the player just waits until a character can act again, but in FFIV it works quite well. This is because the full party has five characters (which means one character can act at almost any time) and spells have unique casting times, which introduces a tactical element which only works with ATB.

The Bad
Unfortunately the game breaks down during the second half. The gameplay becomes very tedious because the dungeons become long, stay very linear and have a way too frequent encounter rate. The story becomes stupid (you can only do the heroic sacrifice twist so many times before it becomes stale) and cuts off many well-established party members just to replace them with badly introduced and boring new characters. Rosa, mechanically one of the most important members, plays practically no part in the story and conversations anymore after her role as damsel in distress is over.

I also have to mention that the difficulty curve is a bit off. The majority of the game is pretty easy (normal difficulty mode) and because of the high encounter rate you are almost guaranteed to be over-leveled for the final boss, but there are a few gimmick bosses which are practically unbeatable without using special tricks with limited consumables.

The Bottom Line
I don't know enough about the history of JRPGs to claim this is the first which tries to tell an epic and linear story, but it is certainly one of the most influential for Western audiences and an important stepping stone to Final Fantasy VI. Because of the shortcomings of the second half I can't fully recommend it, but for JRPG fans it is worth a shot.

Windows · by Patrick Bregger (301035) · 2021

Contributors to this Entry

Critic reviews added by Wizo, Big John WV, Alsy, Cantillon, chirinea, vedder, Cavalary, Patrick Bregger, Tim Janssen, Alaka, Rebound Boy, Jeanne, lights out party.