Advanced Strategic Command
aka:
ASC
Moby ID: 40047
[ BeOS ] [ DOS ] [ Linux add ] [ Macintosh add ] [ Windows add ]
DOS credits (1998)
17 people (14 professional roles, 3 thanks) with 19 credits.
(C) 1994 - 2000 | Martin Bickel, Marc Schellenberger |
Most of the ASC's graphics indlucing the ASC unit set, the game interface and several terrain | Christian Mayer |
Original 'small editors' implementation | Alexander Schäfer |
First version of the ASC vehicle set | Alexander Schäfer |
Many thanks to | Jörg Richter (for giving us the source of his excellent BI2/3 map editor and enabling us to make the Battle-Isle-Version of ASC) |
Battle Isle vehicle set and several buildings | Steffen Fröhlich |
Standard MKII unit set | Bas Fournier |
Many objects, terrain and builings were contributed by | Torsten Maekler |
The configurion file IO was written by | Frank Landgraf |
Advanced Strategic Command and its utility programs use code of | The Independent JPED Group |
The data compression is based on routines by | Julian R. Seward |
Some tutorial levels are based on Battle Isle maps by | Steffen Fröhlich, Thomas Blaser |
Experience symbols | Karel Voracek |
The logo shown on startup of the mapeditor was created by | Stefan Pfeiffer |
Some icons created by | Michael Lange |
Many thanks also to the numerous bug reporters, first to mention | Torsten Maekler, Steffen Fröhlich |
Are we missing any credits? Contribute.
Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Julian R. Seward on 9 other games
- Stefan Pfeiffer on 2 other games
- Michael Lange on 2 other games
- Steffen Fröhlich on 1 other games
- Bas Fournier on 1 other games
Credits contributed by Patrick Bregger.