Evochron Alliance

aka: Evochron Alliance: Sommes-nous vraiment seuls ?
Moby ID: 43626

Releases +

Windows

Sep 22, 2005 Release
Published by: StarWraith 3D Games LLC
Developed by: StarWraith 3D Games LLC
Graphic Engine by: Dark Basic Software
Countries: flag Worldwide
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2006 Release
Published by: TGC - The Games Company GmbH
Developed by: StarWraith 3D Games LLC
Graphic Engine by: Dark Basic Software
Countries: flag Germany
EAN-13: [ Please login / register to view ]
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Feb 14, 2007 Release
Published by: Polyet Navigatora
Developed by: StarWraith 3D Games LLC
Countries: flag Russia
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Windows Patches

2005-10-14

v1.288 - small improvements for single-player and multiplayer

2005-11-02

v1.508 - improved physics and graphic effects, new trade routes

2005-11-22

v1.588 - improved balance

2005-12-02

v1.788 - improved comfort and bug fixes

2006-01-07

v1.788 - improved graphics and bug fixes

2006-03-02

v1.828 - improved graphics and comfort

2006-06-02

v1.888 - improved handling

2006-12-01

v2.008 - Vista support; overhauled graphics, physics, handling and menus; bug fixes

2007-01-12

Version 2.088

  • Players can now hire crew members that specialize in various skills to enhance their ship and its upgrades.
  • New high quality ships (models and textures) added.
  • Seamless planetary descent effects improved (horizon haze, shadows for ridges, smoother transitions).
  • News console added to provide players with local market conditions and system news.
  • Online news system added.
  • Textures improved for planets, cloud layers, and space stations.
  • Mining beams now automatically pan around to optimized material recovery from asteroids.
  • Multiplayer hosting reliability improved.
  • Primary weapon effects improved.
  • Mouse response in the multiplayer menus improved.
  • Several issues with the Mouse Direction control mode fixed.
  • The Low and Medium sensitivity modes for joystick and gamepad controls centered better.
  • The HAT thruster control mode now provides the same level of power as key and button controls.
  • Minor bug with lens flares fixed.
2007-01-28

Version 2.108

  • Individual key and button control for nearest/next hostile added in addition to dual key/button option.
  • Support for 1360X768 and 1360X1024 resolutions added.
  • Ship to ship trades with mismatched cargo capacity corrected.
  • Cargo container options in custom systems corrected.
  • Loss of shadow effects after certain view changes fixed.
  • When plotting jump points, you can now right click on an entry field to clear the value.
  • Right clicking on object icons in the navigation console will automatically lock a jump point to that object.
2007-02-08

Version 2.108B

  • Improved support for the 1920X1200 resolution.
2007-03-02

Version 2.128

  • You can now deactivate stealth devices prior to their default cloaking duration by pressing the secondary device button a second time.
  • Docking lights for space stations now provide a flight path to the docking port rather than just a circle around it.
  • If targeted ship is destroyed, the targeting system will now give priority to the next nearest hostile (rather than just the next nearest ship).
  • For widescreen resolutions, players can now manually adjust the mouse cursor offset to adapt to various aspect ratios.
  • Support for multiple control devices enhanced (in particular, CH controllers such as rudder pedals).
  • Mouse wheel throttle control now disables when using the navigation console (for all mouse flight control modes).
  • Y Nav point position no longer changes with mouse wheel throttle input in mouse flight control modes.
  • Secondary throttle control with game device buttons added.
2007-04-20

Version 2.188

  • Performance optimizations for Windows Vista and slow systems running other versions of Windows.
  • Third person view now retains HUD and cockpit displays for combat effectiveness.
  • Purchasing station licenses now offers protection against hostile ships while docked.
  • Loaded ship upgrades now provide a 3D icon in the inventory console and description when highlighted.
  • Option to customize gun sound effects added (see the customizing kit for details).
  • Option to remove cockpit struts now available ('nostruts.txt' file option in the game's folder).
  • Text messages from crew members now display for full duration as with other message types.
2007-05-12

Version 2.208

  • Support for TrackIR expanded to include all six degrees of movement and improved central deadzone.
  • Improvements to joystick HAT panning view control and padlock mode.
  • Menus now support 'Optimized' resolution mode.
  • Support for running under Vista's UAC added.
  • 3D text image quality improved.
2007-09-14

Version 2.288

  • New specular effects added to ships for a shiny metallic look.
  • Radar markers added for navigation points and contract waypoints.
  • Framerate performance for slower systems greatly improved for menus.
  • Missile lock retention bug for stealth devices fixed for multiplayer.
  • Minor bug with threat level indicators not updating with the correct color level fixed.
  • Bug causing the game to close back to the desktop at launch on some systems fixed.

Releases contributed by MrFlibble, Patrick Bregger.