🕹️ New release: Lunar Lander Beyond

Prince of Persia: The Forgotten Sands

aka: Prince of Persia: Boukyaku no Suna, Prince of Persia: Die vergessene Zeit, Prince of Persia: Le Sabbie Dimenticate, Prince of Persia: Les Sables Oubliés, Prince of Persia: Zapomenuté písky, Prince of Persia: Zapomniane Piaski
Moby ID: 47064

[ OnLive add ] [ PlayStation 3 ] [ Windows ] [ Xbox 360 ]

Xbox 360 credits (2010)

816 people (789 professional roles, 27 thanks) with 833 credits.

Game Credits

Producer Graeme Jennings
Creative Director Jean-Christophe Guyot
Artistic Director Mickail Labat
Associate Producer Martin Schelling
Lead Game Designer Thomas Simon
Level Design Director Michael McIntyre
Animation Director Jan-Erik Sjövall
Lead Level Designer David Deschênes
Lead Programmer Alain Dessureaux
Tools Manager Alain Bedel
Animation Production Manager Sébastien Turenne
Level Art Manager Sophie Marsolais
GFX and Menus Production Manager Frédéric Laporte
Scripted Events Production Manager Alex Parlour
Audio Lead Aldo Sampaio
Executive Producer Sébastien Puel
Art Technical Directors Philippe Trarieux, Zsolt Bakonyi
Assistant Art Technical Director Philippe Ringuette-Angrignon
Design Technical Directors Nicholas Routhier, Serge Daigle, Marcus Bourguet
Animation Technical Director Mathieu Latulippe
Assistant DA Graphics Gregory Fromenteau
Script Writer Ceri Young
Cinematics Director Stefan Leblanc
Art Director (Ubisoft Singapore) Karine Létourneau
Associate Producer (Ubisoft Singapore) Avlamy Ramassamy
Level Design Director (Ubisoft Singapore) Pier-Luc Papineau
Animation Project Manager (Ubisoft Singapore) Wilfreed Trottet
Art Project Manager (Ubisoft Singapore) Bill Cheung
Assistant Art Technical Director (Ubisoft Singapore) Matthew Bell
Animation Technical Director (Ubisoft Singapore) Danny Chong
Game Designers David Manseau, Leif Westerholm, Nicolas Monteilhet-Labossière, Rodolphe Recca
Level Designers Marianne LeCouffe, Yannick Blanchot, Tyler Windecker, Sophie Leal-Boléa, Cyril Ezcurdia, David Chassé, Joakim Duschene, Émilie Garnier, Henri Durocher, Jean April, Philippe Audet, Sylvain Côté, Anthony D'Antonio, Vincent Monnier, Pierre-Louis Samson
Level Designers (Ubisoft Singapore) François Daubet, Terry Han Zhiyong, Ang Jyh Yang, Karl von der Luhe, Miguel Navío Vivó, Jamie Stowe, Raymond Toh Kwan Wee
Camera Specialists Max Bricault, Patrick Bonin, Bruno Bouchard (Consultant)
Engine Lead Paul Vlasie
Team Leads (Programming) Alexandre Pelletier, Thierry Van Elsuwe
Tech Architect Frantz Raia
Tech Lead (AI) Mark Rowley
Gameplay Programmers Rangner Ferraz Guimarães, Christopher D. Goossen, David Boily, Alban Dubarry, Rodrigo Barros de Vasconcelos Lima, Guillaume Blanchette-Doutre, Jean-François Brisebois, Scott Pinkerton, Paul W. Rodgers, Jonas Moeller, Vincent Jouault, Jean-François Ouellet, Moncef Naji, Dominic Boucher
3D Programmers Typhaine LeGallo, Agathe Ottavi, Denis Poirette, Sylvain Vignaud, Jean-François Lopez, Benoit Miller
Physics Programmer Edouard Poutot
Generalist Programmers Christian Savoie, Anthony Mazzier, Guillaume Morréel, Sami Ibrahim, James Michel, Jonathan Bard, Jean-Luc Pedneault, Jean-Philippe Morel, Jean-Philippe Amann, Éric Bouchard, Sylvain Gravel, Simon St-Gelais
Tools Programmers Olivier Boudreault, Julien Delezenne, Benoît Devost, Michel-Olivier Rousseau
Additional Programming Alexandre David, Christophe Morel, Sébastien Comte
Data Managers Jonathan Wilson, Maxime Sole Major
Data Manager (Ubisoft Singapore) Dan Sim
Tools Testers Daphney Alarie, Roshan Cyr, Atef Marzouki, Jean-Philippe Savard
Animation Team Leads Kama Dunsmore, Michel Cadieux
Animators Richard Gagnon, Sébastien Bergeron, Sarah Gehrig, Filipe Graça, Kennetha Story, Monique Deschamps, Dora Leung, Pierre-Luc Carrier, Emil Drozdza, Alexandre Legault, Eugene Cordwell Jarvis, Leander Schock, Michel Lévis, Mathieu Girard
Scripted Events Animation Team Lead Wilson Mui
Scripted Events Animators Gaëlle Robert, Olivier Marchand, Simon Gauthier, Martin Daraiche, Sybille Adrien, Josée Lupien, Suna Kang, Benoît Lapalme, Erik Lemay, Michel Beaulac, Valère Gauthier
Animators (Ubisoft Singapore) Davide Benvenuti, Asemta Bhattad, Keith Lee, Daniel Tjondropuro, Magnus Yu, Aylina Juanda (Intern)
Scripted Events Level Designers David Beddoes, Marc-Andre Belleau, Simon Lashley, Pierre-Louis Samson, Joe Spicher, Hideya Sugiyama, Patrick Carroll
Scripted Events Integrators (Ubisoft Singapore) Mervyn Lee Yeow Leng, Johnny Lo Chun Pun
Level Artists Caroline Lacrouts, Olivier Mir, Edwin Yee, Etienne Blythe, Johanna Wloskiewicz, Yan Mongrain, Marie-Ève Robidoux, Francis Denoncourt, Steeve Beaulieu, Caroline Bergeron-Lyonnais, Gabriel Champagne, Yves Descoteaux, Julie Lapointe, Donald Beaulieu, Vladimir Eskandari, Alexandre Morin, Nezam Jinnah, Jean-François Duval
Level Artists (Ubisoft Singapore) Alitt Abdul Khaliq, Marthin Agusta Simny, Guan Beng Yeap, Nyuk Fung Sia, Pelixiano, Kobe Sek Yong Kai, Nick Tan Chee Eng, Denys Vorobyov, Richard Wych Bharata Setiawan
Lighting Artist (Ubisoft Singapore) Benjamen Wu
Character Modelers Émilie Courcelles Petiteau, Antoine Daudin, Frédéric Jovet, Christophe Romagnoli, Marc-Antoine Sénécal, Steven Schmuley
Modelers (Ubisoft Singapore) Miguel Lim, Daniel Qin
Rigger Pierre-Louis Maltais
Modelers Alexandre Gagnon, Gregory Rassam, Mathieu Roy
Texture Artists Nancy Paulin, Alexandre Rodrigue, Marc Tétreault
Team Lead Texture Artist (Ubisoft Singapore) Yong Jin Teo
Texture Artist (Ubisoft Singapore) Alan Bay
Illustrators Hervé Groussin, Vincent Gauthier, Ulrich Brunin, Patrick Lambert
Special FX Marc D'Amico, James De Sousa, Éric Girard, Soufiane Touzline, Matthias Baillet, Thierry Beaumont
Special FX (Ubisoft Singapore) Ulf Dahl
Menus and Interface Shadi Mallak, Antoine Pratte
Audio Designers Lisa Gasior, Martin Laplante, Justin Phillips, Martin Samuel, Louis-Philippe Dion
Voice Designer Richard Calamatas
Storyboards Wayne Murray, Martin Redmond
Security Analyst Olivier Guédon
Worldwide Quality Control Director Éric Tremblay
Montreal Quality Control Studio Manager Jonathan Moreau
Quality Control - Project Manager Yanick Beaudet
Quality Control Team Leads Marc Brouillette, Cristian Ghezea, Andrei Ene
Quality Control Ass. Team Leads Cristian N, Costin Olteanu
Testers Alain Chénier, Bernard Fluet, Benoit Gardner, Benoit Pinet, Bruno Sénécal, Jean-François Lauzon, Jean-Sébastien Primeau, Karl Gendron, Guillaume Beaulieu, Guillaume Daigneault, Marc-André Dessureault, Patrick Ouellette, Philippe Parent, Savai'i Fabbri Mantha, Stéphane Arbour, Stéphane Charbonneau, Stephanie Harvey, Stéphane Pun, Sylvie Tremblay, Stéphane Gobeil, Yan Douglas Cussons, Alexandru-Ionuț Ionița, Andrei Paschia-Criveti, Cătălin Daniel Bălan, Floris-Lucian Costea Ștefănescu, Georgiana Postelnicu, Horia Nicolae Ştefan, Marian Vlasceanu, Mircea Nistor, Petrus-Madalin Rujoiu, Sorin Stefan Balasa, Alexandru-Bogdan Eremia, Alexandru Marius Călin, Alexandru Hănsa, Andrei Marcu, Andrei-Bogdan Fuiorea, Bogdan Lamba, Cristi Aramă, Gabriel Sebe, Marius-Stefan Muresan, Mihai-Sorin Cazangiu, Sasha Gătej, Ștefan M
Testers (Ubisoft Singapore) Kian Keong Ang, Romeo Pineda
Quality Control Coordinator Maxime Faucher
Compliance Specialist Leads Jean-Marc Goulet, Jonathan Campeau
Compliance Specialists Sébastien Couture, Laurent Bertrand, Jean-François Dupuis, Jean-François Lemay, Olivier-Félix Dupuis
Story and Dialogue Editor Marianne Krawczyk
Audio and Video Studio Director Jérémi Valiquette
Main Title, Cinematics and Front Music Steve Jablonsky
Additional Music by Penka Kouneva
Music Supervisor Simon Landry
Performance Talent Manager Nancy Larocque
Foley Artists Tchae Measroch, Alexis Pharand
Sound Editors Marc Léveillé, Mario Choquette, Karl Lamoureux, Mario Rodrigue, Denis Saindon, Marc Gagnon
Voices Recorded in Montreal by Studio Point d'Orgue
Voices Managed and Recorded in L.A. by Game On Audio
Casting Coordinator Jean Boucher
Voice Directors Amanda Wyatt, Simon Peacock
Farsi Language Coach Navid Negahban
Sound Technicians Mathieu Rodier, Geoffrey Côté, Didier Gagnon, Jocelyn Daoust, Gabriel Rondeau, Jean-Christophe Verbert
Voice Talent Yuri Lowenthal (as Prince), Salli Saffioti (as Razia), John Cygan (as Malik), Fred Tatasciore (as Ifrit)
Additional Voices Navid Negahban, Zadran Wali, Fred Toma, Farshad Farahat, Carlo Mestroni, Elias Toufexis, Julian Casey, James A. Woods, Sébastien Croteau, Marie-Helene Landry, Youri Raymond
Mocap Actors Frédric Lavallée, Annick Bourassa, Alex Préfontaine, Frédérick de Grandpré, Stéphane Julien, Lee Villeneuve, Kevin Kelsall
Video Coordinator Sabrina Jacques
Video Editor Aneesah Crawley

International Marketing

Chief Marketing Officer Anne Gleizes
International Branch Strategy Director Hélène Juguet
International Brand Group Manager Jérôme Durand
Senior International Brand Manager Luc Duchaine
International Brand Manager Carl Caldareri
International Product Managers Matthew Zagurak, Joshua Salem
Marketing Intern Gabriel Parent
Marketing Art Production Manager Sophie Côté
Communication Artists Philippe Magnin-Robert, Jeremy Der, Patrick Hudon, Robin Veret, Anthony Guebels
Localization Director Frédérique Fourny-Jennings
Localization Project Manager Margherita Seconnino, Trine Sofi Jacobsen
Localization Technical Specialist Babak Khajehmiraki
French Version by Dune Sound Studios
Translation (French Version) Around the Word
Production Manager (French Version) Olivier Rabat
Recording (French Version) Clément Faure-Brac
Voice Direction (French Version) Serge Thiriet
Post Production (French Version) Jean-Baptiste Saint-Pol, Kevin Krueger, Yann Laferrère
Audio QA (French Version) Isabelle Normand, Yann Laferrère
Voice Talents (French Version) Pierre Tessier, Laurence Bréheret, Emmanuel Gradi, David Krüger, Martial Le Minoux, Philippe Dumond, Gérard Surugue
Italian Version by Synthesis
Project Manager (Italian Version) Nino Nastasi
Translation (Italian Version) Elena Balzano
Editor (Italian Version) Ilaria Fusè
Audio Recorded at (Italian Version) Synthesis
Audio Director (Italian Version) Tebessa Scarlett Comolli
Sound Engineer (Italian Version) Matteo Ormellese
Voice Talents (Italian Version) Alessandro Rigotti, Lucy Matera, Oliviero Cappellini, Luca Sandri, Diego Sabre, Silvio Pandolfi, Andrea De Nisco
German Version by Ton in Ton
Translation (German Version) Around the Word
Production Manager (German Version) Beate Zarges
Recording (German Version) Stephan Busch
Voice Direction (German Version) Beate Zarges
Post Production (German Version) Manuel Karakas, Christian Maier
Audio QA (German Version) Wolfgang Zarges, Christian Maier
Voice Talents (German Version) Michael-Che Koch, Abak Safaei-Rad, Andreas Gröber, Peter Wenke, Walter Jauernich, Gordon Piedesack, Oliver Krietsch-Matzura
Spanish Version by Pink Noise
Voice Talents (Spanish Version) Fernando Garcia Cabrera, Adelaida López, Abraham Aguilar Anegón, Juan Amador Pulido, Paco Vaquero, Javier Martínez, Juan Antonio García Sáinz de la Maza
Dutch Version by Rangeela
Translators (Dutch Version) Max Barber, Arthur Geraerts
Project Manager (Dutch Version) Harry van Horen
Russian Version by Akella
Localization Manager (Russian Version) Vladimir Emyshev
Translators (Russian Version) Alexander Strakhov, Mikhail Golovkin
Editor (Russian Version) Ekaterina Ryakhina
Sound Producer (Russian Version) Grigory Yurkov
Voice Talents (Russian Version) Alexander Gavrilin, Elena Chebaturkina, Denis Nekrasov, Alexander Komlev, Vladimir Antonik, Denis Yuchenkov
Polish Version by Gamekeeper
Japanese Version by Ubisoft K.K.
Managing Director (Japanese Version) Steve Miller
Marketing Manager (Japanese Version) Yoshihisa Tsuji
Sales Manager (Japanese Version) Akio Koshiba
Localization Director (Japanese Version) Shunsuke Saiki
Localization Manager (Japanese Version) Fumiko Aoyama
Localization Assistant (Japanese Version) Aiko Sugano
Translation (Japanese Version) Smartech
Voice Talents (Japanese Version) AC Create Co LTD., Yuichi Nakamura, Ryoka Yuzuki
Korean Version by Ubisoft Korea
Territory Manager (Korean Version) Sue Hong
Production Localization Manager (Korean Version) San Kim
Localization Testing (Korean Version) Enzyme Testing Labs
Worldwide Production Director Carolljo Maher
Head of Production Rémy Julita
Lead Testers Tommy Indriets, David McComb
Localization Testers Viviane Descombes (French), Tristan Germanaud (French), Valeria Castellino (Italian), Luisiana Casillo (Italian), Thorben Claussen (German), Carsten Dittmann (German), César Suárez Noriega (Spanish), Sergio Herreno (Spanish), Paul van Pelt (Dutch), Pim Ubert (Dutch), Olga Levshina (Russian), Pavel Shukman (Russian), Karol Pawlik (Polish)

Digic Pictures

Producer Alex Sándor Rabb
Director István Zorkóczy
CG Supervisor Róbert Kovács
Art Director Peter Fendrik
Lead Coordinator Gyorgy Horvath
Production Manager Szilvia Aszmann
Lead Modeler Tamás Varga
Model and Texture Artists Gábor Kis-Juhász, Lajos Nagy, Boglárka Piroth, Károly Porkoláb, Tamás Tóthfalussy, Daniel Ulrich
Lead Environment Artist Kornél Ravadits
Matte Painter Peter Bujdoso
Lead Character TD András Tarsoly
Lead Animator István Zorkóczy
Animators Gábor Kis-Juhász, Csaba Mali
Lead Technical Director Szabolcs Horvátth
Technical Directors József Bosnyák, Attila Chovanecz, Zoltán Hollósi, Ervin Kaszap, Péter Bendegúz Kovács, Csaba Máté, Gabor Reikort, Ivan Sarosacz, Peter Sved, Imre Tüske
Compositing Balázs Horváth
Development Gábor Medinácz, Gábor Tanay, Róbert Tihanyi
Systems Administrator Gábor Káli
Office Gabriella Bánfalvi, Andrew Gaspar, Tamas Ory, Istvan Zsoter, Marton Fuzes
Motion Capture Engineers István Gindele, Csaba Kővári, György Tóth
Motion Capture Artists Gábor Szemán, Gyula Tóth, Adam Vida
Storyboard Artist David Cserkuti
Additional Matte Painting Evan Shipard
Mocap Studio Director Jacques Dussault
Mocap Supervisor Claude Comeau
Mocap Technicians Stéphan Chabot, Luc Loubat, Martin Pigeon, Bruno Roy
Mocap Trackers Jean-François Carrier, Martin Côté, Danny Ménard, Marc-Olivier Sabourin
Mocap Production Assistant Charles Gilbert

Ubisoft Montreal Playtest Lab

Playtest Lab Director Marie-Pierre Dyotte
Playtest Team Leads Alexandre Forest Boucher, Nicholas Sweeney
Playtest Coordinator Jean-Christophe Rodrigue
Playtest Observers Benoit Brière, Éric Landry, Lyne Archambault, Marc-André Burcikas, Nikolas Schmidt, Pierre Boyer
Coordination Assistant Mia Sole-Major
Security Director Alexandre Major

Technology Group

Technology Group Director Quentin Gallet
Technology Group Deputy Director Sylvain Trottier

Management Team

Middleware Product Manager Steve Desjarlais
Middleware Engineering Lead Rima Brek
Online Product Managers Martin Lavoie, Bernard Desmons
Online Engineering Lead Jérôme Duplaix
Tools Product Manager Olivier Gueydon
Tools Engineering Lead Nicolas Beaufils
Animation Product Manager Julie Truong
Technical Director Jimmy Boulianne
Technology Group Coordinators David Lévesque, Laurent Corbière, Patrick Carrière

Service Team

Service Team Product Manager Stéphane Grenier
QA Team Lead Dany Aubut
Tool Programmers Alain Métivier, François Messier, Frédéric Jean
Data Manager Alexis Tremblay
Technical Writer Robert Mollon
Interface Designer Stéphane Lévesque

Bloomberg Team

Bloomberg Team Lead John Serri
Bloomberg Programmer Charles-Léonard Couvrette
Consultant Alexandre Ganea

Dare Team

Dare Team Lead Hugues Rousseau
Dare Programmers François Veilleux, Israel Prince-Beliveau, Jean-François Guay, Ludovic Ducas, Ouamer Dahmani, Pierre Sarrazin, Stéphane Bureau
Darestudio Team Lead François Martel
Darestudio Programmers Alexandre Borgia, Benoît Larivière, Frédéric Marsolais, Isabelle Lafon, Marc Baillargeon, Sébastien Lachance
Tool Programmer Charles Nepton
Tool Testers Martin Nadeau, Nicola Fera

Fire Team

Fire Team Lead Jocelyn Veilleux-Nolin
Fire Architect Yohann Dos Santos Monteiro
Fire Programmers Alexandre Pion, Kate D'Souza, Nick Guerrera, Vincent Gauthier
Fire Product Specialist Martin Champagne
Fire Tool Programmer Bertrand Jouin

Gear Team

Team Lead Cyril Perrin
Architect Sébastien Lussier
Gear Programmers Cyrille Gauclin, Francis Pagé, Jean-François Richard, Pierre-Paul Delisle
Tool Programmer Yannick Cholette

Oasis Team

Team Lead Alexandre Piché
Oasis Programmers François Chartrand, Marie Duhaime-Major, Sébastien Hivon
Tool Tester David Bridet
Oasis Product Specialist Alain Abbyad
Oasis Concept Designers Fabien Noël, Danny Couture

Online Team

Online Architect Carl Dionne
Online Team Coordinator Justin Wong

Randez-vous Platform Team

Team Leads Alain Cormier, Jean-Marc Prud'Homme, Marc Demers, Marc Labbé
Programmers Arthur Monthe, Bela Kampis, Behrang Khoshnood, Benoît-Pierre Chevalier, Dan Le Van, Denis De Andrade, Denis Loutrein, Éric Bertrand, Éric Rocheleau, Fabien Ninoles, Matthieu Gabriac, Marco Rosato, Michael Catanzariti, Patrice Beauvais, Patrick Drapeau, Robert Le Van Mao, Simon Picard, Sylvain Demers, Yohan Petiot
Tool Programmers Joel Lieberman, Kevin Martinet, Martin Asnong

Multiplayer Engine Team

Team Lead Sébastien Bessette
Programmers Colin Ho, Martin Carrier, Matus Kirchmayer, Scott Schmeisser, Sylvain Lacasse
Online QC Fabien Eid, Stéphane Létourneau

Operation Team

Team Lead Arnaud Chevriot
DBAS Joy Chen, Serge Adourian
Tool Programmers Laurent Bouchard, Pablo Corzo, Son Nguyen, Thanh Liem Tran
Tool Testers Mike Chih Chiang Chao, Patrick Therrien

Ubisoft Studios - Montreal

Chief Executive Officer Yannis Mallat
Executive Vice-president Management Christophe Derennes
Chief Operating Officer Olivier Paris
Vice-president (Human Resources) Francis Baillet

Ubisoft Studios - Singapore

Managing Director Olivier de Rotalier
Human Resources Manager Liau Pei Pei

Publisher: Ubisoft Entertainment

President Yves Guillemot
CEO Yves Guillemot
Executive Director (Worldwide Studios) Christine Burgess-Quémard
Chief Creative Officer Serge Hascoët
Worldwide Content Director Lionel Raynaud
Production Content Director Jean-Marc Geffroy
Pre-production Manager Frédéric Markus
Game Content Manager Dong Ding
Scenario Director Alexis Nolent
Gameplay Analysis Director Cyril Derouineau
Worldwide Live Development Director Cyril Marchal
Live Development Manager Julien Hummer
Live Development Analyst Cécile Renaud
Process and Methods Director Michel Pierfitte
Worldwide Production Coordination Director Anne Blondel-Jouin
Senior Production Coordination Manager Nicolas Schoener
Production Coordination Managers Thomas Baillet, Benjamin Haddad, Grégory Spielmann, David Chadwick
Transversal Projects Coordinator Alix de Valois
Certification Manager Étienne Tardieu
Certification Coordinator (Age Rating) Céline Païva
EMEA Certification Specialists Anis Boujaouane, Guillaume Gad
Studios Operations Director Pierre Escaich
Games Lab Manager Alexandre Debrousse
Games Lab Coordinator Yves Robin
Playtest Coordinators Camille Bigata, Yohan Cazaux, Paola Jouyaux, Sébastien Odasso
Game Analysts Jérémy Fournaux, Jean-Baptiste Hallé, Philippe Pellefigue, Kevin Poupard, Corentin Puech
Chief Marketing Officer Anne Gleizes
International Brand Group Manager Jérôme Durand
VP Licensing (Worldwide) Christian Salomon
Worldwide Licensing Manager Sandrine Mainemare
Licensing Manager François Denoeux
License Project Coordinator François Jaspart
License Coordinator Anna Sibai
Licensing Assistant Raphaël Doyen
Worldwide Licensing Marketing Manager Antoine Ménard
Worldwide Music Licensing Manager Didier Lord

Ubisoft San Francisco

President Laurent Detoc
Senior Vice President (Sales and Marketing) Tony Key
Director (Marketing) Adam Novickas
Associate Director (Marketing) Sam Saliba
Brand Manager Michael Micholic
Associate Brand Manager Fabien-Pierre Nicolas
Director (Public Relations) Jaime Borasi
Public Relations Manager Carol Quito
Public Relations Specialist Dominic DiSanti
Senior Director (Media and Promotions) Jill Steinberg
Associate Director (Media) Joe Rongavilla
Advertising Manager Natalie Ochoa
Senior Manager (Online Advertising) Adam Krause
Associate Director (Promotions) Jeff Dandurand
Promotions Manager Melanie Desliens
Promotions Specialist Lily Atkins
Director (Digital Marketing) Joshua Milligan
Associate Director (Digital Marketing) Justin Landskron
Manager (Digital Marketing) David Macachor
Manager (Online Marketing) Ryan Yount
Manager (CRM) Scott Dixon
Senior Director (Retail Marketing) Michael Eisenberg
Vice President (Sales) Rick Wilcoxen
Vice President (Creative Services) Allen Adler
SF Creative Director Michael Hammond
Senior Manager (Production Art) Eileen Cislak
SF Art Director Li Shen
Project Manager Ryan Molyneaux
Copywriter Sharon Ortiz
ESRB Manager Shannon Kokoska
ESRB Coordinator Edwin Zee

Ubisoft EMEA

Executive Director Alain Corre
Chief Operating Officer Stéphanie Perotti
Marketing Director John Parkes
Marketing Group Manager Étienne Allonier
Senior Brand Manager Bonnka Lim
PR Team Stéphane Vallet, Damien Guillotin
Digital Marketing Stéphane Catherine, Christophe Zérathe
Paperparts Traffic Team Vincent Hamet, Blandine Viegas
Manufacturing Planning Team Corentin François, Saria Saleh
B2B Sales and Partnership Amy Jenkins-Le Guerroué, Caroline Lamache, Caroline Ludmann

UPlay In-game

Director André Roy
Technical Lead Gaël Girard
Production Manager Alexandre Archambault
Production Coordinator Julie Cazzaro
Game Designer Adrien Banet-Rivet

Service

Technical Lead Akram Ghoussoub
Programmers Charly Bertrand, Charles-Simon Viau

Browser

Technical Lead Éric Fortin
Programmers Francois Cantin, Michel Gauthier, Joël Tremblay, Abedenour Azzedine, David Genest

UI

Technical Lead Louis-Philippe Maurice
Graphic Artist Ghina El-Chemali
Action Script Developers Wandi Zhang, Gino Forest, Franck Murcia

Tools and QA

Technical Lead Victor Zachev
Data Manager Patrick Du Boucher
Tools Programmers Christopher Yap, Dragos Cristian Filipescu
Tester Martin Tavernier

Uplay.com

Web Services Manager Cyril Beaudaux
Web Production Manager Giovanni Del Pozzo
Web Producer Clément Letzelter
Webmasters Alexandre Loisel, David Quiquempoix
Web Application Manager Emmanuel Dru
EMEA Digital Marketing Group Manager Stéphane Catherine
EMEA CRM Manager Damien Glorieux
Community Development Managers Philip Navidad, Bruno Guérin
US Senior MGR (CRM and Loyalty) Scott Dixon
US Manager (Loyalty and CRM) Dan Morrill
Video Production Philip Navidad
Head of CMK Frédérique Burlot
CMK Director (Traditional Games) Charles du Réau
Consumer Research Senior Analysts Sylvain Constantin, Hicham Laâbi
Consumer Research Analysts Jonathan Dahan, Guillaume Girard, Cyril Govind

IT Production

Deputy Director Frédéric Bernard
Project Manager Sébastien Hinse
Data Analyst Eric Hazan
Tool Tester Luc Gagnon
Programmers Olivier L'Heureux, Marius Mihai Ungureanu, Francois Huard, Philippe Marseille
Special Thanks Daniel M. Ayoub, Bertrand Hélias, Dominique Nourry, Chadi Lebbos, Philippe Morin, Olivier Martin, Laurent Mallette, Tech support and Maintenance, Pedro Albuquerque, Steven Shmuely, Mark Linington, Éric Audette, Carlson Gracie, Justin Przedwojewski, Marc Desfossés, Caroline Taillefer, Benjamin Charron, Mathieu Durand, Kurt Gunter, Ryan Smith, Julian Gerighty, Yves and Dave, Julie from Bond, Lionel Bérenguier, Jean-François St-Amour, Daniel Desjardins, Yves Allaire

Development Tools

Quazal This product contains copyrighted material owned or distributed under authority by Quazal Technologies Inc., Copyright 1988-2010 Quazal Technologies Inc., All Rights Reserved
Powered by Adobe Flash Contains Flash®; Flash® Lite™ and/or Reader® technology by Adobe Systems Incorporated , This software contains Adobe® Flash® player software under license from Adobe Systems Incorporated , Copyright © 1995-2007 Adobe Macromedia Software LLC., All Rights Reserved, Adobe and Flash are trademarks of Adobe Systems Incorporated.
Autodesk HumanIK This software uses and is powered by HumanIK | Middleware, Property of Alias Systems Corp.
Bink Video Uses Bink Video, Copyright © 1997-2009 by RAD Game Tools Inc.
Havok Copyright © 1999-2008 Havok.com.Inc. [or its licensors], All Rights Reserved, See www.havok.com for details.
Are we missing any credits? Contribute.

Collaborations

MobyPro Early Access

People credited on this game were also credited on:

[ Upgrade to MobyPro to view more! ]

Other Games

MobyPro Early Access

In addition to this game, these people were also credited on other games:

[ Upgrade to MobyPro to view more! ]


Credits contributed by GTramp.