Tribes: Ascend
Moby ID: 55555
Windows credits (2012)
73 people (72 professional roles, 1 thanks) with 95 credits.
Tribes: Ascend Game of the Year Edition |
|
---|---|
Lead Designer | Scott Zier |
Art Director | Sean McBride |
Lead Game Programmer | Mick Larkins |
Lead Systems Programmer | Joe Rougeux |
Lead Animator | Daniel Lilleberg |
Lead Character TD | Bret Kroll |
Concept and UI Art | Ramon Garcia |
Character and Weapon Artists | Adam Moore, Ben Knapp, Brian Wells |
Animation | Paul Hughes (Paul "Rusty" Hughes) |
Environment Artists | Kosit Jarusripan, Rick Ruiz |
Character TD | Eric Evans |
Level Designers | Kevin Powell, Katelyn Pitstick |
Quality Assurance | Cary Chichester |
Sound Design | Benjie Freund, Chris Rickwood |
Community Management | Adam Mierzejewski |
Tribes: Ascend |
|
Lead Designer | Scott Zier |
Art Director | Sean McBride |
Lead Game Programmer | Mick Larkins |
Software Architect | John Dew |
Producer | Phil Collins |
Lead Systems Programmer | Phil Collins |
Lead Animator | Daniel Lilleberg |
Lead Character TD | Bret Kroll |
Lead User Interface | Brian Wilgus |
Systems Programmer | Joe Rougeux |
Game Programmers | Ben Everett, Mike Finley, Ying Xie, Chris Ranney |
Database Architect and Admin | Chris Larson |
Concept and UI Art | Ramon Garcia, Eric Ranier Rice |
Character and Weapon Artists | Adam Moore, Ben Knapp |
Animation | Paul Hughes (Paul "Rusty" Hughes) |
Environment Artists | Kosit Jarusripan, Rick Ruiz, Charles Vinson, Matt Canei |
Character TD | Bryan Cere, Eric Evans |
Level Designers | Kevin Powell, Katelyn Pitstick, Colman Bryant |
Designer | Travis Brown |
Quality Assurance | Cary Chichester |
Sound Design | Benjie Freund |
Additional Art | Dan Sandberg, Volta Inc., Gamevision Inc., Liquid Development, Valkyrie Entertainment |
Additional Quality Assurance | Austin French |
Original Music | Chris Rickwood |
Blood Eagle Leader | Christopher Robin Sabat |
Diamond Sword Leader | Monica Rial |
Soldier Voices | Leah Clark, Brad Jackson, Jamie Marchi, Chris Rager, Sonny Strait, Eric Vale, Brett Weaver |
CEO | Erez Goren |
Chief Designer | Erez Goren |
COO, Studio / BizDev | Todd Harris |
Marketing | Todd Harris |
VP, Operations and Executive Producer | Stew Chisam |
VP, Research and Technology | Mike Dudgeon |
Information Technology Director | Nabil Ismail |
Game Operations and Portal | Maria Walters |
Marketing Creative | Jay Sharpe |
Community Relations and eSports | Bart Koenigsberg |
Web Programming | Brent Minder |
Community Management | Brandon Dukes |
Lead Customer Support | Jeremy Collier |
Video Production | Alexandar Borissov |
Press Relations | Gabriel Mughelli |
Customer Support | Austin Gallman, James Severin |
Network Engineer | Stephen Knapp |
HR Assistant | Krista Maxson |
Music Composition | Chris Rickwood |
Powered by | Unreal Engine |
Special Thanks | Atlanta Institute of Music |
Tribes Babies | Samuel Collins, Kyndal Dukes, Noah Ismail, Henry Larkins, Claire Wilgus |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Global Agenda, a group of 32 people
- Paladins: Champions of the Realm, a group of 23 people
- Tiny Tina's Assault on Dragon Keep: A Wonderlands One-shot Adventure, a group of 8 people
- Borderlands 2, a group of 7 people
- Tiny Tina's Wonderlands, a group of 7 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Christopher Robin Sabat on 101 other games
- Eric Vale on 43 other games
- Chris Rager on 38 other games
- Sonny Strait on 34 other games
- Monica Rial on 26 other games
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Credits contributed by Kabushi.