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Max Payne 3

Moby ID: 55986

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PlayStation 3 screenshots

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Main title.
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Main menu.
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Max Payne at his place, drinking to forget.
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A bunch of masked men crashing the party.
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These guys don't seem to care who they shoot.
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Max in a daring rescue.
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Firefight in a parking lot.
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Close combat.
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In flashback missions Max will look as we know him from first two games.
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Looking for a back way out of the bar.
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Outnumbered, but surprise is on our side.
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Seems Max killed the wrong guy, but the only way out is through the rest of the mafia.
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Laser sight doesn't count for squat if you can't aim.
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On a very few rare occasions, Max will actually investigate.
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Taking care of the pursuers.
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Boat chase.
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Max pulling some gutsy move from flying speedboat.
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Max's employers.
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Max is most surprised by the luck he has when it comes to surviving.
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Looks like a dance party up ahead.
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El Palacio is a place where everything is cheap.
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Don't pull your gun at me if you're gonna beg a second later.
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Firing blind will seriously diminish your precision, but at close range it'll serve its purpose.
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Slow-motion dive.
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Head shot is easiest at close range after close combat.
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Flying bullets.
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Max's new best friend.
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Time to surrender to the police.
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Good cops, bad cops... there ain't no good cops in this precinct.
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Kill camera kicks in with the last standing enemy in the room.
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Weapon selection.
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You guys are a disgrace to the uniform.
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That's called a golden shotgun.
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Taking out the armored vehicle with a bazooka.
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Max is unstoppable and determined to rid this city of vermin.
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Max can fire from any position, including when lying down.
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Arriving at the airfield.
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Shooting at the corrupt cops from the conveyor belt.
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Constantly use cover if you don't want to end up filled with bullet holes.
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Stopping the jet with the grenade launcher.
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Typical Max Payne slow-motion dodge and fire
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Taking cover in the kitchen
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Max doesn't need help getting up after his gutsy stunts
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He should've stayed behind the cover
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Eliminating the shotgun surprise
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At the bar
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Stopping to check the posters during firefight... gotta know priorities :)
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Dealing with the pursuers
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Armed and dangerous
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Arrested with a plan

Windows screenshots

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Title screen
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Meet Max several years after <moby game="Max Payne 2: The Fall of Max Payne">Max Payne 2</moby>
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The story is divided into chapters
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Bullet time tutorial
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There are parts of golden guns hidden in the levels
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The game is abundant with cinematic moments
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Weapon select menu. If you dual-wield pistols (or other small automatic arms), you'll have to drop any heavier weapon you're carrying
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We're in São Paulo, Brazil, and very few people speak English here.
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Comic book-style cutscenes are back, though they are shorter and integrated into actual cutscenes
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There are some very cinematic scripted bullet time sequences
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Jumping back in bullet time
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Story grinds - collectible weapon parts
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Max proves he's a superhero, while claiming that it's not his best day
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If you engage in very close-quarter fight (melee distance), a cutscene will trigger
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Dead
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There are some TV shows you can watch
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Interrogation. Unfortunately, Max and I don't understand a word
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An intense firefight at the back of a soccer stadium
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Now this setting is more familiar for the fans of <moby game="Max Payne">Max Payne 1</moby>!
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A tight spot
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One of the "clues"
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The artists at Rockstar have made an excellent job - the surroundings are unbelievably detailed (especially on a DirectX11 PC)
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Max in the jungle
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This guy ain't sleeping
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Shooting through a window
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Found a clue
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Sniper scope
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Max is a weapon of mass destruction
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A gunfight in an office with glass walls - spectacular!
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This guy is a formidable foe
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Max dosen't want to become steak.
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The new Max
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Max on a walk in a favela
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An intense mid-range shootout
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Bullet cam
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Headshots are very messy
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This is the "Last man standing" - Max is critically hit and if I manage to kill this bastard Max will chow a painkiller and survive
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In bullet time you are able to trace bullets
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There are two arcade modes
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Online leaderboards (as usual) are dominated by cheaters
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