Write your own Adventure Programs for your Microcomputer

aka: Haunted House
Moby ID: 63000
Apple II Specs

Description

This is a children's programming book that guides readers through the general steps involved in designing a text adventure game for a microcomputer running BASIC. The included program listing is entitled Haunted House, an example treasure hunt adventure game. It places the player in a haunted house. It's up to the player to find a way out, solve puzzles and collect loot along the way. Players can move around in the direction of the compass and interact with objects using simple sentences.

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ZX81 version of Haunted House by

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  • MobyGames ID: 63000
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Contributors to this Entry

Game added by vedder.

Additional contributors: Pseudo_Intellectual.

Game added January 21, 2014. Last modified February 22, 2023.