Blockade
- Blockade (1976 on Arcade, 1977 on Noval 760)
- Blockade (1977 on Intel 8080, Altair 8800)
- Blockade (1978 on Commodore PET/CBM)
- Blockade (1978 on Sol-20)
- Blockade (1978 on Commodore PET/CBM)
- Blockade (1979 on Apple II)
- Blockade (1979 on Ohio Scientific)
- Blockade (1979 on TRS-80)
- Blockade (1979 on Apple II)
- Blockade (1979 on COSMAC)
- Blockade (1979 on TRS-80)
- Blockade (1981 on TRS-80 CoCo)
- Blockade (1982 on VIC-20)
- Blockade (1982 on Apple II)
Description
Blockade is a variation on the TRON-inspired Light Cycle concept, for 1 or 2 human players - computer-controlled rivals can join in for up to 6 players in total. Each player's objective is to block the others' paths with the trail left behind in their passage through the playfield - without running into their own trail, other players, or the boundary wall.
A round is won when all opponents have been blockaded. Players are then scored according to their placements, and the next round begins; the first player to reach 100 points wins the game. Some parameters may be adjusted, including game speed, disappearing trails (for eliminated players), and the behavior of AI opponents.
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Average score: 2.3 out of 5 (based on 3 ratings with 0 reviews)
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Trivia
Cultural references
All computer-controlled players in Blockade are named after fictional computer AIs - and in an obvious nod to this game's direct influence, one of them is TRON.
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Game added by vileyn0id_8088.
Game added September 15, 2014. Last modified February 13, 2023.