Blockade
- Blockade (1977 on Intel 8080, Altair 8800)
- Blockade (1978 on Commodore PET/CBM)
- Blockade (1978 on Sol-20)
- Blockade (1978 on Commodore PET/CBM)
- Blockade (1979 on Apple II)
- Blockade (1979 on Ohio Scientific)
- Blockade (1979 on TRS-80)
- Blockade (1979 on Apple II)
- Blockade (1979 on COSMAC)
- Blockade (1979 on TRS-80)
- Blockade (1981 on TRS-80 CoCo)
- Blockade (1982 on VIC-20)
- Blockade (1982 on Apple II)
- Blockade (1986 on DOS)
Description
Blockade is the first of what would later become known as light cycle games. It's a game for two players only, each who controls an arrow that leaves behind a trail of blocks that form a wall. The arrow moves automatically forward and by using four buttons the player is able to steer it by making ninety degree turns. The aim of the game is simply to stay alive longer than the opponent by not crashing into any of the walls. If a crash occurs the opponent will win the round and be awarded with one point. By default the player that first reaches six points wins the game but the value can be changed by the game operator.
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Contributors to this Entry
Game added by Kabushi.
Noval 760 added by vedder.
Game added August 18, 2016. Last modified September 22, 2023.