Deus Ex: Mankind Divided - System Rift
Moby ID: 83758
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Windows credits (2016)
166 people (162 professional roles, 4 thanks) with 174 credits.
General Credits |
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Directed by | Jean-François Dugas |
Live Team |
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Producer | Fleur Marty |
Associate Producer | Jules Morgan |
Art |
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Art Director | Martin Dubeau |
Assistant Art Director | Michel Lanoie |
Environment Director | Hubert Corriveau |
Technical Animation Director | Fouad Jeniani |
Animators | John Geiger, Pierre-Sébastien Pouliot, Sam K. Cohen-Smith |
Lead Character Artist | Laura Gallagher |
Character Artist | Jacque Choi |
Concept Artists | Frédéric Bennett, Gabriel Gobeil Van De Walle, Michel Chassagne, Nicolas Lizotte, Nivanh Chanthara |
Additional Concept Art | Nicolas Ferrand |
Interactive Object Modelers | Frédéric Ferland Dorval, Gabriel Barbe, Vincent Théberge |
Level Artists | Josiane Bolduc (Lead), Dominique Barbe, Philippe Gagné, Vincent Joyal |
Lighting Artist | Louis-Vincent Roy |
Technical Artist | Dominique Côté |
VFX Artist | Bastien Lerivray |
Additional Art | Claude-André Sepulveda, Erwan Fagard, Louis-Vincent Roy, Philippe Desrosiers |
Audio |
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Franchise Audio Coordinator | Allison Walchuck |
Lead Audio Designer | Jean-Sebastien Leblanc |
Audio Designers | Kevin Dion, Paul Williams, Sukhdeep Kondal, Sylvain Jannot |
Game Design |
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Lead Game Designer | Richard Knight |
Technical Game Designer | Pierre-Francis Lafleur |
Level Design |
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Lead Level Designer | Ayrald Anneron |
Level Designer | William Paré |
Level Design Support | Pierre Ouellet |
Additional Level Design | Daniel Taylor, Fabien Morisson, Jacques-Patrick Audain, Gabriel Faucher |
Narrative |
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Lead Narrative | Avi Winkler |
Game Writer | Erik Marcisak |
Narrative Designer | Maxime Archetto |
Additional Writing | Craig Towsley, Rees Savidis |
Programming |
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Lead Programmer | Sébastien Michel |
Programmers | Ahmadou Diarra, Brian Chow, Daniel Letendre, Marc-André Perrault, Maxime Bellehumeur, Michel Dupuis, Simon Pelsser |
Social Team |
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Social Lead | Lidia Di Zazzo |
Production Coordinator | Jo-Ashley Robert |
Animation Associate Director | Francine Mangin |
Group Lead Animator | Michael J. Moore |
Animators | Charles Gauvreau, Jimmy Vong, John Geiger, Jorge Pinho, Judith Lavoie, Mikael Lacroix |
Camera | Pascal Laquerre |
Lighting Artist | Audrey Flamand-Lapointe |
QA |
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QA Devs | Alexandre Paré, André Théoret, Vincent Corriveau |
QA Tech | Jamieson Gillespie |
Cinematics |
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Cinematics Director | David Hubert |
Lead Cinematics | Sébastien Proulx |
Performance Director | Robert Darryl Purdy |
Technical Director | Mathieu Bérube |
Cinematics Coordinator | Guillaume Dubois |
Storyboard Artist | Michel Dinel |
Technical Animator | Philippe Boucher |
Animators | Benoît Gagné, Elise Durand, Hugo Au, Jason Kreller, Jocelyn Hudon, Kien Tran, Matt Sifton |
Lighting Artist | Ludovic Lebart |
Executive Team |
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Executive Art Director | Jonathan-Jacques Belletête |
Executive Audio Director | Steve Szczepkowski |
Executive Brand Director | André Vu |
Executive Game Director | Jean-François Dugas |
Executive Gameplay Director | René-Martin Pauzé |
Executive Narrative Director | Mary C. DeMarle |
Executive Producer | Stéphane Roy |
Cast |
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Casting | Steve Szczepkowski, Simon Peacock |
Voice Director | Simon Peacock |
Voice Actors |
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Adam Jensen | Elias Toufexis |
Francis Pritchard | Andreas Apergis |
ShadowChild | Christina Rosato |
Eliza Cassan | Kim Bubbs |
Pavel "Slaw" Hubnik | Nick Di Gaetano |
Niko Saridakis | Andreas Apergis |
Additional Voices | Aiden Desalaiz, Alex Kaye, Alex Weiner, Amber Goldfarb, Anana Rydvald, Anne Day-Jones, Dana Černá, Daniel Matmor, David Rosser, Dusan Dukic, Greg Campbell, Hana Czivišová, Holly Gauthier-Frankel, Inka Malovic, Ivan Sherry, James Loye, Jennifer Morehouse, Jennifer Séguin, Jessica Kardos, Kristina Sandev, Libor Terš, Lisa Bronwyn Moore, Ludvík Král, Luke Marty, Marcel Jeannin, Marianne Farley, Martin Sims, Mary Katherine Harvey, Matt Holland, Mizinga Mwinga, Patricia Summersett, Paula Costain, Petr Gelnar, Regina Řandová, Robert Montcalm, Rudolf Kubík, Samantha Hodhod, Scott Humphrey, Scott Lancastle, Shawn Baichoo, Simon Peacock, Terrence Scammell, Vilém Udatný |
Music |
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Music | Sascha Dikiciyan |
Special Thanks |
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Special Thanks | David Chan, Guillaume Tiberghien, Marie de Léséleuc, Oleg Gamov |
Coyprights |
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HumanIK and Scaleform © 2016 | Autodesk Inc. |
AI Pathfinding provided by | NavPower |
Bink Video (c) 1997-2016 | RAD Game Tools |
AMD © 2016 | Advanced Micro Devices Inc. |
tobii Eye Tracking © 2016 | Tobii AB |
Facial animations generated with FaceFX [C]2002-2016 | OC3 Entertainment |
NVIDIA is a trademark of | NVIDIA Corporation |
Nixxes and the Nixxes logo are trademarks of | Nixxes Software BV |
Powered by | Umbra 2006-2016 |
Steam ©2016 | Valve Corporation |
World War II Color Footage, burning aircraft after crash supplied by | Stock Footage/Getty Images |
The Knuckles image is owned by | SEGA |
Greentooth logo is owned by | Polycount |
Portal Companion Cube is owned by | Valve Corporation |
"This is how I let you down" album cover by | Tried Productions & The Franklin Electric |
"AION" album cover art by | Lithium / Dawn |
D.O.A., 1949, from | Cardinal Pictures |
AMD fictional Quantum computer by | AMD, Eidos Montreal |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Deus Ex: Mankind Divided, a group of 140 people
- Deus Ex: Breach, a group of 96 people
- Deus Ex: Mankind Divided - A Criminal Past, a group of 90 people
- Deus Ex: Mankind Divided (Day One Edition), a group of 76 people
- Marvel Guardians of the Galaxy, a group of 66 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Simon Peacock on 77 other games
- Marcel Jeannin on 59 other games
- Shawn Baichoo on 57 other games
- Sascha Dikiciyan on 55 other games
- Elias Toufexis on 52 other games
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Credits contributed by Patrick Bregger.