Quarantine
Moby ID: 89230
Windows credits (2017)
60 people (58 professional roles, 2 thanks) with 64 credits.
Credits |
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Quarantine is | published by 505 Games and developed by Sproing |
Special Thanks to | Soren Johnson, Richard Göttlich |
Quarantine is using... |
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Miles Sound System Copyright (c) 1991-2017 | RAD Game Tools Inc. |
Coherent UI user interface technology Coypright 2012-2017 | Coherent Labs |
"Granny Animation" | Copyright 1999-2017 |
This software is based in part on the works of the | Independent JPEG Group |
505 Games Inc.: Product Development |
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Executive Producer | Michael Meischeid |
VP, Product Development | Kathleen Nicholls |
Creative Manager | David Welch |
505 Games Inc.: Submissions |
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Global Submissions Manager | Chiara Pasquini |
Submission Managers | Marcello Monti, Michael Booker |
505 Games Inc.: Quality Assurance |
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Global QA Manager | Adam Robert Jones |
QA Test Lead | Shant Boyatzian |
505 Games Inc.: Brand |
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SVP, Global Brand | Tim Woodley |
Global Brand Director | Tim Blair |
Global Brand Manager | Courtney Davis |
505 Games Inc.: Customer Support |
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Customer Support Manager | Michael Motoda |
Customer Support Representatives | Arsen Nazaryan, Kyle Beams |
505 Games Inc.: Creative Services |
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Creative Director | Mark Stevens |
Studio Manager | Leanne Stevens |
Multimedia Designer | Ben Paulley |
Graphic Designers | Sofia Eddy, Andrea Quinteri |
Web Developer | Bradley West |
505 Games Inc.: Commercial, Marketing & PR |
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VP Marketing & Consumer Communications | Anthony Royce |
European PR Coordinator | Marta Cozzi |
Paid Media Manager | Marlon Castillo |
505 Games Inc.: Business Development |
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Business Development Manager | Ted Regulski |
505 Games Inc.: Management |
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President, 505 Games Inc. | Neil Ralley |
505 Games Inc.: QA (SQS) |
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QA Lead | Karan Bhatewara |
Testers | Amod Vikekar, Kundan Arekar |
Sproing Interactive Media GmbH: Project Management |
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Project Manager | Pan Schröder |
Product Owner | Simon Schmied |
Sproing Interactive Media GmbH: Game Design |
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Lead Game Designer | Radu Alexandru Paraschivescu |
Game Designers | Julian Breddy, Simon Schmied |
Sproing Interactive Media GmbH: User Interface |
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Lead UI Designer | Markus Mundjar |
UI Designer | Bert Hermanns |
UI Developers | Bert Hermanns, Tobias Kraze, Markus Mundjar, Thom Orahim |
Sproing Interactive Media GmbH: Sound Design |
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Lead Sound Designer | Christian Haumer |
Sound Designer | Henrik Jakoby |
Sproing Interactive Media GmbH: Programming |
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Lead Programmer | Guilherme Rodrigues |
Gameplay Programmers | Philipp Kogelnig, Florian Schmiderer, Admir Karisik |
UI Programmer | Alexander Scheumbauer |
Graphics Programmer | Georg Erhardt |
Sproing Interactive Media GmbH: Art |
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Lead Artist | Simon Bursey |
2D Artists | Andrea Mannel, Gernot Buder, Filippo Vivirito, Inken Moran |
Sproing Interactive Media GmbH: QA |
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Lead QA | Christian Haumer |
QA | Stefan Hecke, Sebastian Wutzl, Amber Chalmers, Martin Habermann |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Underworld Ascendant, a group of 21 people
- How to Survive 2, a group of 19 people
- Virginia, a group of 19 people
- Memories of Mars, a group of 19 people
- Bloodstained: Ritual of the Night, a group of 18 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Michael Motoda on 303 other games
- Neil Ralley on 125 other games
- Michael Booker on 123 other games
- Adam Robert Jones on 104 other games
- Michael Meischeid on 101 other games
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Credits contributed by Patrick Bregger.