DescriptionUsing the same graphical interface as Deja Vu, Shadowgate is an adventure game set in a fantasy world. Players take the part of an adventurer sent to the ancient keep of Shadowgate on a quest to find a mystic artifact known as the Staff of Ages and stop the evil Warlock Lord from summoning a horrific demon known as the Behemoth. However, Shadowgate has become infested with the Warlock Lord's demonic minions, not to mention the castle's still functional booby-traps.
Unlike Deja Vu, death comes at the protagonist suddenly, unexpectedly and, most of all, often. Such simple acts as pulling the wrong switch or opening the wrong door can cause the hero to be skewered by a booby-trap or disemboweled by a monster. If the player character's torch burns out (this happens quite regularly) and the player forgets to light a new one, the protagonist will trip in the dark and break his neck.
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- "Shadowkeep" -- Working title
- "Behemoth" -- Working title
Part of the Following Groups
|A very good adventure game that takes advantage of the Amiga's capabilities||*Katakis* (38327)|
|ASM (Aktueller Software Markt)||Mar, 1988||10.5 out of 12||88|
|The Games Machine (UK)||Mar, 1988||87 out of 100||87|
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Inform portProgrammer David Griffith re-implemented an entirely text-only port of this game in Inform, available (with source!) at his website, reviewed in SPAG #36.
Related Web Sites
- OC ReMix Game Profile (Fan remixes of music from Shadowgate.)
- Shadowgate - Wikipedia (information on the open encyclopedia website)
- The Shadowgate Lands (Information about the game.)
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