X-It
Description
Viewed from above, the task in each level of X-It is to create a path to walk through to the exit, by moving blocks around a walled arena. The movement physics are fairly true to real life - most blocks can only be pushed if there is a block's worth of space behind them, and nothing immediately ahead of them.
The levels are full of gaps, through which blocks can be pushed - this has the double effect of freeing up extra room in the level, and allowing you to walk over those spaces. Other hazards include ice which prevents blocks from stopping until they go past it. Falling through holes loses you one of your 3 lives - you also have 5 attempts at each screen.
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Credits (Amiga version)
31 People (27 developers, 4 thanks) · View all
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PC conversion | |
Psygnosis liaison | |
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Additional level design | |
The playtesters | |
[ full credits ] |
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Average score: 75% (based on 5 ratings)
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Average score: 3.0 out of 5 (based on 2 ratings with 0 reviews)
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Related Sites +
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Puzzlehouse Finland
released a freeware remake of X-It called X-It Again. Requirements: Windows 98/2000/NT/XP, Pentium III (or equal), 128 Mb memory and DirectX 7.0
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Contributors to this Entry
Game added by Martin Smith.
DOS added by Kabushi.
Additional contributors: Macs Black.
Game added November 29, 2004. Last modified February 22, 2023.