Stefan Boberg
Biography edit · view history
Originating from Sweden.
Started out programming on VIC-20, C64. Initially in the demo and shareware scene but eventually got sucked into the games industry.
Developed 'LhA' -- the de-facto standard archiver for the Commodore Amiga system.
Started out doing various technical consultation and technology development for Miami Chase, Full Contact, Alien Breed, Superfrog etc etc.
The first game developed full-time was Alien Breed: Tower Assault for the A500/A1200/CD32, for Team17 Software Ltd.
Subsequently moved to the UK and worked on Pinball Addiction (also Team17, PC/PSX/DC) as the sole programmer. Thereafter freelanced in technology development and eventually ended up as R&D Manager at Team17, where I focused on data infrastructure and cross-platform development and oversaw the general development of technology.
Now employed as Chief Technical Officer at Digital Illusions CE AB (aka DICE) (January 2005).
Credited on 64 games
Displaying most recent · View all
Madden NFL 21 (2020 on Windows) | Special Thanks |
Ultracore (2020 on PlayStation 4) | Packing Program |
FIFA 20 (2019 on Windows) | Special Thanks |
Madden NFL 20 (2019 on Windows) | Special Thanks |
Anthem (2019 on Windows) | Special Thanks |
Battlefield V (2018 on Windows) | Special Thanks |
FIFA 19 (2018 on Windows) | Special Thanks |
Star Wars: Battlefront II (2017 on Xbox One) | Technical Directors |
Need for Speed: Payback (2017 on Windows) | Technical Directors |
FIFA 18 (2017 on Windows) | Technical Directors |
Fortnite: Battle Royale (2017 on Windows) | Epic Games |
Madden NFL 18 (2017 on PlayStation 4) | Technical Directors |
Mass Effect: Andromeda (2017 on Windows) | Technical Directors |
Battlefield 1 (2016 on Windows) | Technical Directors |
FIFA 17 (2016 on Windows) | Technical Directors |
Mirror's Edge: Catalyst (2016 on Windows) | Technical Directors |
Battlefield: Hardline - Betrayal (2016 on Windows) | Development Leads - Product Owners |
Battlefield: Hardline - Getaway (2016 on Windows) | Development Leads - Product Owners |
Star Wars: Battlefront (2015 on Windows) | Technical Directors |
Need for Speed (2015 on PlayStation 4) | Technical Directors |
[ full credits ]
Frequent Collaborators
- 42 games with Henrik Karlsson
- 42 games with Peter Engström
- 42 games with Johan Gidlund-Montén
- 41 games with Per Einarsson
- 41 games with Mattias Widmark
- 40 games with Mattias Hörnlund
- 40 games with Per Lönroth
- 39 games with Mats Dal
- 39 games with Daniel Collin
- 39 games with Anders Clerwall
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