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Bastion

MobyRank MobyScore
Xbox 360
83
4.4
Windows
88
3.8
Browser
...
3.2
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Description

Bastion is an isometric action/role playing game. It's the story of a city known as Caelondia after it has been destroyed by a disaster called "Calamity". The game follows a silent protagonist known as "The Kid" who tries to create a safe haven (Bastion) with the help of Rucks, who is also the narrator of the game. The kid has to defeat the game's many foes with a variety of melee and ranged weapons and also special skills. The Bastion, which acts as some sort of headquarters in the game, can be upgraded with useful buildings as the player progresses.

As the Kid travels through the world, he will discover new weapons, upgrade materials, mementos and fragments. Mementos can be discussed with other characters residing in the Bastion and may reveal more about the world. The Kid can only hold two weapons and one special skill at a time, which may require switching them with others, considering the player's preferences and the enemies' weaknesses. The fragments are the game's main currency and they can be collected after destroying objects, defeating enemies and, sometimes, by simply finding them. The player can later use them in the Bastion in order to purchase upgrades and useful trinkets.

The Bastion encloses a total of six buildings which the Kid can restore and utilize. In the Distillery, the player can assign spirits (drinks) to a maximum of ten slots, providing various passive bonuses during the gameplay. At the beginning, only one slot is available for use, the rest being unlocked one by one every time the Kid levels up. The Arsenal stores all the weapons that the protagonist gathers during his adventures; the player can switch weapons and special skills here. The weapons are enhanced and upgraded in the Forge, and this is possible only after collecting the required upgrade materials in the world. The Memorial offers various challenges, which if completed reward the player with additional fragments. In Lost-and-Found, the player can spend fragments in order to restore upgrade materials and unlock idols and spirits. Finally, the game difficulty can be increased by invoking the gods in the Shrine.

One of the notable features in the game is dynamic narration. Narrating in the game is based on the player's actions. For example, when the kid has fallen from a height the narrator gives a comment about the incident.

Screenshots

Bastion Windows Here's Bastion, the place which our hero tries to build.
Bastion Windows A big explosion
Bastion Windows A short part which you can't see where the kid and enemies are.
Bastion Windows Shrine. A place which you can activate idols in it. Activating each idol makes the enemies harder to defeat, but also raises the fragments and XP points you get.  makes the difficulty customizable.

Part of the Following Groups

User Reviews

Nice breath of fresh air Windows Baxter Arnett (15)
Thank you, Humble Indie Bundle. Windows Pixelspeech (954)

The Press Says

Game industry News (GiN) Windows Dec 19, 2011 5 Stars5 Stars5 Stars5 Stars5 Stars 100
RPGFan Windows Sep 16, 2011 92 out of 100 92
Thunderbolt Games Windows Sep 10, 2011 9 out of 10 90
Ironhammers Windows Aug 30, 2011 4.5 out of 5 90
GameSpot Windows Sep 01, 2011 8.5 out of 10 85
GameStar (Germany) Windows Aug 30, 2011 82 out of 100 82
newbreview.com Xbox 360 Aug 18, 2011 4 out of 5 80
newbreview.com Windows Aug 18, 2011 4 out of 5 80
Gamekult Xbox 360 Jul 22, 2011 7 out of 10 70
Softpedia Linux Jul 11, 2012 3 Stars3 Stars3 Stars3 Stars3 Stars 60

Forums

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Trivia

Awards

  • Xbox 360 Achievements
    • 2011 - Best Arcade Game

Related Web Sites

Contributed to by Herzalot . (301), Sciere (245103), Kabushi (120577) and Iggi (4349)