Description
The game is based on the famous movie bearing the same title. In the grim world of the future, cities lie in darkness, and nature gave its way to artificial, bio-mechanical production of all creatures - including human beings. Those "artificial humans" are called replicants, and are treated as servants unworthy of being "true" humans. You play the role of police officer McCoy, a
Blade Runner, whose special job is to hunt down replicant rebels. But during your investigations, you also get to see their side, and your vision of the world and society begins to change...
"Blade Runner" is an adventure game with an emphasis on detective work rather than on puzzles. There are very few "real" puzzles in the game, and the gameplay mainly consists of questioning suspects, gathering evidence, etc. There are also some action sequences, and throughout the game you have the ability to use your gun. Your decisions can (and will) influence the outcome of the story, bringing the game to one of the six possible endings.
Alternate Titles
- "銀翼殺手" -- Chinese title (Traditional)
Part of the Following Groups
User Reviews
The Press Says
| Adrenaline Vault, The (AVault) |
Apr 01, 1998 |
     |
100 |
| Puntaeclicca.it |
Jan, 1998 |
10 out of 10 |
100 |
| PC Games (Germany) |
Dec 03, 1997 |
92 out of 100 |
92 |
| Privat Computer PC |
1997 |
92 out of 100 |
92 |
| PC Action |
Dec 17, 1997 |
90 out of 100 |
90 |
| Adventure Gamers |
Feb 10, 2006 |
     |
90 |
| PC Zone |
Aug 13, 2001 |
8.8 out of 10 |
88 |
| GameStar (Germany) |
Dec, 1997 |
82 out of 100 |
82 |
| PC Player (Germany) |
Dec, 1997 |
80 out of 100 |
80 |
| GameSpot |
Dec 03, 1997 |
6 out of 10 |
60 |
Forums
Trivia
There are actually 12 different endings to this game.
Some of the endings are somewhat random, at certain locations during the game, an event will take place. The outcome of the events, as well as which events happen, will help determine which ending you receive.
This game was a testing nightmare, random events and 12 endings meant a tiresome test cycle. The Westwood Studios Quality Assurance Department played through the game over 2500 times.
The game is beatable in 41 minutes if you skip through all the dialogue and know exactly where to go, what to do, who to talk to, and what to say.
This entry to the MobyGames database was contributed by
robotriot
(6380) on Oct 31, 1999.