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Description

Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth. One day, while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens into his zoo. On the way back to his home planet, the alien spacecraft loses control and crashes and it gives the opportunity for Bubba, the other aliens and Stix (a sentient twig like alien) to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet where things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tool (including a weapon), as they try to find a way back home. You'll have to solve mind-boggling puzzles and fight all kinds of wacky aliens. If you're planning to return to Earth, you'll have to have fast reflexes and be able to think fast and sometimes sideways.

The game consists of five levels that vary in terms of graphics, music and type of puzzles that need to be solved. On his way Bubba will find little blobs and other aliens that after each level are summed up and according to how many of them have been collected, the player is awarded additional seconds in the bonus level.

Screenshots

Bubba 'N' Stix Amiga CD32 Title screen
Bubba 'N' Stix Amiga The last level sends Bubba again onto the Alien ship...
Bubba 'N' Stix Amiga ... and it will be Game Over as you will be held captive in the Zoo till the end of your days.
Bubba 'N' Stix Amiga CD32 There is absolutely nothing suspicious with that tree...

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User Reviews

Bubba 'n Stix - the oddball alien zoo pair Amiga phil buckley (22)

Critic Reviews

High Score Amiga Mar, 1994 5 out of 5 100
Amiga Games Amiga CD32 Apr, 1994 83 out of 100 83
Score Amiga Jul, 1994 83 out of 100 83
Amiga Joker Amiga Jan, 1994 78 out of 100 78
Megablast Amiga CD32 Mar, 1994 78 out of 100 78
Amiga Games Amiga Mar, 1994 77 out of 100 77
Game Players Genesis Aug, 1994 77 out of 100 77
FLUX Genesis Apr, 1994 7 out of 10 70
Electronic Gaming Monthly (EGM) Genesis Jun, 1994 6.8 out of 10 68
Play Time Genesis May, 1994 62 out of 100 62

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Trivia

Development

According to Simon Phipps, Jeremy Heath-Smith liked the stick in Rick Dangerous so much, he asked the Core Design team to devise a new game featuring a stick. The end result was Bubba 'n' Stix.

Amiga version

Amiga version of the game was released in two formats: on floppy disks and CD (for Amiga CD32). There are some differences between them:
  • The CD version contains an animated, full talking introduction that tells the story of the game. Floppy version does not have any introduction making the player a bit unaware of the events in the world the game takes place
  • The CD version contains audio tracks that are played during each level of the game. These tracks are completely different tunes from those that are in the floppy version of the game. The style of the CD music creates a very cosmic and space-like atmosphere while floppy version rather loose and joyful.
  • The CD version of the game gives the possibility to have music and sound effects in the same time during the gameplay while floppy version leaves the player with a choice of having either one of them at the same time.
  • Unsurprisingly, like most of Core Design games, "Bubba 'N' Stix" also supports the second button that makes the control of the character more convenient and this feature is not only specific for CD32 version.

Awards

  • GameFan
    • 1994 (Vol. 3, Iss. 1) - Best Overall Puzzle Game of the Year
    • 1994 (Vol. 3, Iss. 1) - Best Genesis Puzzle Game of the Year
Information also contributed by Big John WV
Contributed to by Billy Allison (25)