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MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

Description

Alter Ego is a game which tries to simulate life itself. The player creates a character with different personality statistics, either by assigning them randomly or by answering a few introductory questions. They then guide this character through seven life phases, from infancy to old age.

The gameplay consists of a series of situations where a decision has to be made. This is done by choosing one of multiple answer possibilities, sometimes accompanied with a mood. Then the player gets presented with the outcome and goes on to the next situation. Every decision has long-time consequences and influences the personality, health and which situations await further down the road. Some decisions may even result in an early death or instant game over.

Every life phase is represented by a life tree where the situations are lined up; the motive of the situation card shows the general theme of the situation. After reaching a certain age, additional life options can be undergone at any time. Here the player can change his lifestyle and manage his love and professional life.

The game exists in two variations which depict a male or female life.

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User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

Computer and Video Games (CVG) Jun, 1986 10 out of 10 100
Zzap! May, 1986 98 out of 100 98
Zzap! (Italy) May, 1986 98 out of 100 98
Happy Computer Feb, 1986 90 out of 100 90

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Trivia

Explicit content

Because of the authenticity of the life experiences explored in the program, Alter Ego contains explicit material which may not be suitable for players under the age of 16. They have the option of skipping these experiences, however.

Female and male versions

The game came out in a distinct male and female version, where all the experiences are geared toward male or female players respectively.

Sales

The female version, due to the very small percentage of female gamers at the time, did not sell well and is fairly rare.

Awards

  • Happy Computer
    • 1986 - Best Game Idea of the Year
    • Issue 04/1987 - #11 Best Game in 1986 (Readers' Vote)



This entry was contributed by Quapil Bronze Star Contributing Member (4752), the--dud (6), Sciere Bronze Star Contributing Member (205880), Pseudo_Intellectual (42223) and Terok Nor (16793)
 

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