Cobra
- Cobra (1982 on VIC-20)
- Cobra (1987 on DOS, Amstrad CPC, Thomson TO)
- Cobra (1987 on ZX Spectrum)
- Cobra (1987 on Amstrad CPC)
- Cobra (1991 on Amiga)
Description official descriptions
Cobra on the C64 adapts the 1986 Sylvester Stallone movie like its counterparts on other 8-bit systems. It is similar to the Spectrum version, but features unique level designs and gameplay mechanics.
The player controls ultra-tough cop Cobra who must make his way through three side-scrolling levels: the cityscape, a rural area and a factory. Hordes of goons will try to kill him where he stands and attack with throwing knives, axes, grenades and guns. At the beginning, Cobra is unarmed and can only evade or punch out his enemies, but he can pick up weapon icons to increase his damage potential. Available are knives, grenades, a pistol and a machine gun (guns and ammo have to be collected separately). Ammunition for all weapons is limited. Cobra can refill his health by picking up hamburgers.
Not all that moves has to be killed: sometimes, innocent civilians cross Cobra's path. Shooting them will cost him a life. In levels one and three, Cobra also has to find fashion model Ingrid, then lead her along to the level exit.
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Credits (Commodore 64 version)
6 People
Written by | |
Designed by | |
Graphics by | |
Based on an Idea by | |
Music by | |
Cover Illustration | |
Main Background Music based on "Skyline" |
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Average score: 26% (based on 2 ratings)
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Average score: 2.8 out of 5 (based on 5 ratings with 0 reviews)
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Trivia
German index
On November 28, 1987, Cobra was put on the infamous German index by the BPjS. More information about this topic can be found in the game group.
Awards
- Commodore Format
- February 1991 (Issue 5) - listed in the A to Z of Classic Games article (Bad)
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Contributors to this Entry
Game added by Terok Nor.
Additional contributors: Xoleras, Patrick Bregger, FatherJack.
Game added February 20, 2013. Last modified February 13, 2024.