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The magical crystal treasure has been stolen and scattered all over the islands, so it is up to Dizzy to find them and restore order. Once again, Dizzy's main enemy is the pirates, and some deadly island creatures, but all Dizzy's friends are around to help out when the going gets tough.


Crystal Kingdom Dizzy Commodore 64 Crow's nest.
Crystal Kingdom Dizzy Atari ST The loading screen for part one
Crystal Kingdom Dizzy Amiga On the beach.
Crystal Kingdom Dizzy Amiga The catapult.

Promo Images

Crystal Kingdom Dizzy Concept Art Plot Outline
Crystal Kingdom Dizzy Concept Art Grids: Scenarios scheme.
Crystal Kingdom Dizzy Screenshot For Commodore 64
Crystal Kingdom Dizzy Concept Art Grids: Scenario map

Alternate Titles

  • "Dizzy 7" -- Informal title

Part of the Following Groups

User Reviews

The beginning of an end Amiga Nowhere Girl (3736)

Critic Reviews

Sinclair User ZX Spectrum Jan, 1993 90 out of 100 90
Commodore Force Commodore 64 Jan, 1993 89 out of 100 89
Commodore Format Commodore 64 Dec, 1992 73 out of 100 73
ST Format Atari ST Jun, 1993 63 out of 100 63
Datormagazin Amiga Jun, 1993 60 out of 100 60
Amiga Joker Amiga Feb, 1993 47 out of 100 47
Amiga Games Amiga Apr, 1993 42 out of 100 42


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The final level of the game features a clear parody of The Crystal Maze, a popular action gameshow at the time, and its eccentric host Richard O'Brien. On a side note, a game based directly on The Crystal Maze can be viewed here.


  • Commodore Force
    • December 1993 (Issue 13) – #53 “Readers' Top 100”

Contributed to by B.L. Stryker (21072), Martin Smith (66812) and Servo (57406)