MobyRank MobyScore
Linux
...
...
Windows
78
3.6
Xbox
80
4.2

Description

In this expansion pack for DOOM³, return to the devastated facilities on Mars (where the unexplained disaster took place two years prior) to find a beacon buried in the ruins. There are new enemies, weapons, locations and puzzles - and multiplayer for up to 8 players.

The Xbox version introduces new multiplayer maps for up to four players with various modes: Deathmatch, Team Deathmatch, Last Man Standing and Tournament, via System Link or Xbox Live. It also contains classic DOOM content: Ultimate DOOM, DOOM II and the DOOM's Master Levels version. You can play those in single player, cooperative or with deathmatch for up to 4 players on a split screen.

Alternate Titles

  • "毁灭战士3:邪恶复苏" -- Chinese title (simplified)

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Doom 3: Resurrection of Evil Expansion Pack Windows $14.46  
Doom 3 Resurrection of Evil Xbox $10.28  
ebay.com
DOOM³: Resurrection of Evil    
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User Reviews

Doom 3 resurrected (possible spoiler) Windows Maw (827)
The expansion you knew was coming. Xbox MasterMegid (864)
Doom 3 made less boring, more fun. Windows Steve . (129)

The Press Says

GameSpot Windows Apr 04, 2005 8.5 out of 10 85
TeamXbox Xbox Oct 07, 2005 8.5 out of 10 85
GameSpot (Belgium/Netherlands) Windows Apr 06, 2005 84 out of 100 84
Game Over Online Xbox Nov 30, 2005 80 out of 100 80
Worth Playing Xbox Nov 10, 2005 8 out of 10 80
Adrenaline Vault, The (AVault) Windows Apr 18, 2005 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GamingExcellence Xbox Nov 21, 2005 7 out of 10 70
Game Vortex Xbox 2005 68 out of 100 68
Gamereactor (Sweden) Xbox Oct 28, 2005 6 out of 10 60
DreamStation.cc Windows Jul 25, 2005 4 out of 10 40

Forums

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Trivia

Doom 3: ROE has taken a lot of flak because of one of its weapons: the grabber, which people claim is just a stupid copy of Half Life 2's gravity gun. id Software has countered this by saying that the grabber was in Doom 3 game long before Half Life 2, but wasn't released in the original due to bugs. id Software also claims that the grabber was instrumental in designing Doom 3's levels. The level designers would do a pristine laboratory, use the grabber to smash things up a bit, and save it as a whole new level, thus giving the game's levels a more "rugged" feel.


This entry was contributed by Iggi Bronze Star Contributing Member (1965), James Reed (75) and Jeanne Bronze Star Contributing Member (58888)
 

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