DescriptionIn this expansion pack for DOOM³, return to the devastated facilities on Mars (where the unexplained disaster took place two years prior) to find a beacon buried in the ruins. There are new enemies, weapons, locations and puzzles - and multiplayer for up to 8 players.
The Xbox version introduces new multiplayer maps for up to four players with various modes: Deathmatch, Team Deathmatch, Last Man Standing and Tournament, via System Link or Xbox Live. It also contains classic DOOM content: Ultimate DOOM, DOOM II and the DOOM's Master Levels version. You can play those in single player, cooperative or with deathmatch for up to 4 players on a split screen.
- "毁灭战士3：邪恶复苏" -- Chinese spelling (simplified)
- "Doom 3: Resurrection of Evil" -- Alternative spelling
Part of the Following Groups
- 3D Engine: id Tech 4
- Anti-Cheat Technology: PunkBuster
- BPjS / BPjM indexed games
- DOOM series
- Games with hidden / unlockable full games
- Setting: Mars
- Technology: amBX
|Doom 3 resurrected (possible spoiler)||Windows||Maw (847)|
|The expansion you knew was coming.||Xbox||MasterMegid (897)|
|Doom 3 made less boring, more fun.||Windows||Medicine Man (367)|
|Game Vortex||Windows||May 23, 2005||95 out of 100||95|
|GameSpot (Belgium/Netherlands)||Windows||Apr 06, 2005||84 out of 100||84|
|GameZone||Xbox||Oct 10, 2005||8.4 out of 10||84|
|Gameplay (Benelux)||Windows||May, 2005||79 out of 100||79|
|Abandonia Times||Windows||Oct, 2011||7.5 out of 10||75|
|Jeuxvideo.com||Windows||Apr 08, 2005||14 out of 20||70|
|Factornews||Windows||Apr 09, 2005||7 out of 10||70|
|Jeuxvideo.fr||Windows||Apr 14, 2005||7 out of 10||70|
|CanardPC||Windows||Apr 20, 2005||7 out of 10||70|
|Game Revolution||Windows||May 03, 2005||B-||67|
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German indexOn May 31, 2005, DOOM³: Resurrection of Evil was put on the infamous German index by the BPjM. More information can be found in the game group.
GrabberThe game has taken a lot of flak because of one of its weapons: the grabber, which people claim is just a stupid copy of Half-Life 2's gravity gun. id Software has countered this by saying that the grabber was in DOOM³ long before Half-Life 2, but wasn't released in the original due to bugs. id Software also claims that the grabber was instrumental in designing DOOM³'s levels. The level designers would do a pristine laboratory, use the grabber to smash things up a bit, and save it as a whole new level, thus giving the game's levels a more "rugged" feel.
ReferencesThe Bruiser's television screen in place of its mouth, with the image of a mouth projected on it, might be a reference to Cain from the movie Robocop 2.
Information also contributed by Medicine Man and Xoleras
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