Description
The object of the game is simple - gain control of the entire world by using your armies to crush your opponents. You'll start off with a city, which must then produce armies, that are used to conquer more cities. The array of unit types is limited to eight, including various ships, fighter planes, ground units and a submarine. This is more than made up for by the significantly different abilities each of the units possess, and the game will mostly likely appeal to the Chess and Risk player's of the world.
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Trivia
Many regard this turn-based militaristic strategy game the most influential strategy title ever released. The original was created in 1978 by
Walter Bright and though he repeatedly tried to sell it to publishers, he didn't succeed until 1985, when
Interstel accepted the game, and hired
Mark Baldwin to create a graphical user interface (not a graphics artist at heart,
Bright had been using various letters and ascii characters to represent units and cities)