Description
The object of the game is simple - gain control of the entire world by using your armies to crush your opponents. You'll start off with a city, which must then produce armies, that are used to conquer more cities. The array of unit types is limited to eight, including various ships, fighter planes, ground units and a submarine. This is more than made up for by the significantly different abilities each of the units possess, and the game will mostly likely appeal to the Chess and Risk player's of the world.
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Development
Many regard this turn-based militaristic strategy game the most influential strategy title ever released. The original was created in 1978 by
Walter Bright and though he repeatedly tried to sell it to publishers, he didn't succeed until 1985, when
Interstel accepted the game, and hired
Mark Baldwin to create a graphical user interface (not a graphics artist at heart,
Bright had been using various letters and ascii characters to represent units and cities)
Freeware release
Walter Bright has updated the game to work like a charm under Windows 95/98, and has released it as freeware - you can find the game and various information and historical facts at
www.classicempire.com.
Awards
- Computer Gaming World
- October 1988 (Issue #52) - Game of the Year
- April 1989 (Issue #59) - Introduced into the Hall of Fame
- November 1996 (15th anniversary issue) - #8 in the “150 Best Games of All Time” list
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