Description
Dreamfall is the sequel to
The Longest Journey and is a 3rd person adventure game with some action episodes.
The game begins in Casablanca, 2219. Zoë Castillo is about to get involved in a conspiracy that involves two worlds, one in magic and the other in technology. There has been static interference that is disrupting technology, and it seems to be linked to a little girl seen only by Zoë. As Zoë begins her search for a lost friend, she discovers the truth about the two worlds and the search is now on for the one person who may help Zoë unravel the dangerous web she has become entangled in: April Ryan.
Dreamfall puts you in control of three playable characters. It also introduces the focus field feature which bridges the gap between the classic point and click adventure game, where you could click on any given point at the screen, and the action adventure. This allows you to scan your entire visible environment as seen by the characters and also use it to eavesdrop into other people's conversations. The game also presents you with a number of ways to solve a confrontation, you can sneak, fight, or talk your way out of the problem. The game spans 13 chapters and like the previous game Zoë keeps a diary of all the events that occur in the game.
Alternate Titles
- "梦陨: 最长的旅程" -- Chinese title (simplified)
- "夢殞:無盡的旅程II" -- Taiwan title
- "The Longest Journey: Static" -- Working title
- "The Longest Journey 2" -- Working title
- "Mengyun: Zui Chang de Lücheng" -- Chinese title
- "Drømmefall: Den lengste reisen" -- Norwegian title
Part of the Following Groups
User Reviews
The Press Says
| Quandary |
Windows |
Jun, 2006 |
     |
100 |
| Adventure Zone |
Windows |
Aug 13, 2008 |
9 out of 10 |
90 |
| Playback |
Windows |
Aug, 2006 |
9 out of 10 |
90 |
| Adventure Island |
Windows |
Jun 27, 2006 |
8.5 out of 10 |
85 |
| GameSpot |
Xbox |
Apr 18, 2006 |
8.1 out of 10 |
81 |
| GameSpot (Belgium/Netherlands) |
Windows |
May 10, 2006 |
81 out of 100 |
81 |
| Vgames |
Windows |
Jun 14, 2006 |
79 out of 100 |
79 |
| IGN |
Xbox |
Apr 17, 2006 |
7.5 out of 10 |
75 |
| Jeuxvideo.com |
Xbox |
Aug 29, 2006 |
15 out of 20 |
75 |
| 1UP |
Xbox |
Apr 18, 2006 |
4 out of 10 |
40 |
Forums
Trivia
The Azadi culture in the game is based on the real world Persian culture (today's Iran, Afghanistan, and Tajikistan). The word
Azadi itself is a name of a tower in Tehran, the capital of Iran, which was built in 1971 and has since became the symbol of the city. Ironically, the Persian word
azadi means "freedom", which doesn't exactly fit the fanatical nature of the Azadi in the game.