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Fast Food

Genre
Perspective
Theme
MobyRank MobyScore
Amiga
...
4.0
Commodore 64
...
3.9
Amstrad CPC
...
4.0
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Description

Fast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen: that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.

Screenshots

Fast Food ZX Spectrum It isn't until level 3 that you first encounter the monsters
Fast Food Amiga Gameplay on one of the easier levels
Fast Food ZX Spectrum The shield power up allows you to kill the enemies by walking into them
Fast Food Amstrad CPC I can enter my name for the high scores.

Alternate Titles

  • "Fast Food!" -- In-game title

Part of the Following Groups

User Reviews

One of my all-time favourites! DOS Qlberts (57)

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Trivia

Amstrad CPC version

The original Amstrad CPC version of the game was in a basic playable form in just three days, even with only two people working on it. Like all of their Spectrum conversions, this one was largely coded on the Amstrad, and copied across using a custom-written interface/software combination called SPLINK.

Easter version

At Easter, the magazines ST Action and Amiga Action released an easter version of Fast Food. It had fewer levels and replaced the food by easter eggs.

Mother

This is the only Dizzy game in which we get to see Dizzy's mother. In the other games, she isn't even mentioned, but she is seen in one of this game's cinematics.

Information also contributed by Martin Smith
Contributed to by B.L. Stryker (20697), Gerrit Holl (164) and Martin Smith (63197)