Description
The year is 2142. You play as Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from now on his quest for survival and his lost identity begins.
"Flashback" is a platform action adventure. You navigate Conrad over the platforms, performing various moves. You can simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground. To defend yourself, you shoot enemies with your gun and also use various objects (such as stones) to harm or to distract them.
Alternate Titles
- "פלאשבק: זיכרון גורלי" -- Hebrew spelling
- "Flashback (Enhanced CD-ROM)" -- Macintosh CD-ROM title
- "Flashback" -- In-game title
Part of the Following Groups
User Reviews
The Press Says
| Defunct Games |
SEGA CD |
Oct 09, 2004 |
97 out of 100 |
97 |
| Sega Force |
Genesis |
Jul 08, 1993 |
96 out of 100 |
96 |
| Datormagazin |
Amiga |
Jun, 1993 |
96 out of 100 |
96 |
| The Video Game Critic |
Genesis |
May 21, 2000 |
A- |
91 |
| Sega-16.com |
Genesis |
Mar 27, 2006 |
9 out of 10 |
90 |
| Game Players |
SNES |
Mar, 1994 |
88 out of 100 |
88 |
| GamePro (US) |
Jaguar |
Apr, 1995 |
4 out of 5 |
80 |
| Adventure Classic Gaming |
DOS |
Dec 25, 1999 |
4 out of 5 |
80 |
| Jeuxvideo.com |
SNES |
Jun 04, 2009 |
16 out of 20 |
80 |
| Electronic Gaming Monthly (EGM) |
SEGA CD |
Dec, 1994 |
7.5 out of 10 |
75 |
Forums
Trivia
Programmers might be interested in the fact that Flashback is one of very few games that used a screen mode with a width of 256 pixels. This implied that the address of a pixel on the screen could be comfortably stored in a 16-bit register, say AX. The X-coordinate could then be manipulated through AL, and the Y-coordinate through AH. This might have contributed somewhat to Flashback's impressively fluent animations. I warned you that only programmers might be interested... :-)