DescriptionG.I. Joe: The Rise of Cobra is based off of the 2009 blockbuster movie, but features a brand new storyline that differs from the movie where an elite group of soldiers must fight against the diabolical Cobra Commander and stop his organization known as Cobra from taking over the world.
The gameplay is similar to Neo Contra with a behind the back view where the player uses a variety of weapons including machine guns and rocket launchers and the Delta 6 Accelerator Suit that makes the player invulnerable for a short period of time. Using these weapons and accessories the player must fight his way through a horde of enemies including soldiers, tanks and jet fighters, along with the standard end of level bosses.
The player can choose from 12 different Joes, but only a certain set at the beginning and unlocking more for completing missions, each with their own weapon and strengths depending upon their rank (Commandos are great at close range, Heavy Weapons are good at shooting from long distances while Soldiers are a mix of both), along with using various vehicles scattered throughout the stages. The game also features a two-player drop-in/drop-out co-op option that allows a friend to join a game at any time, however during gameplay without a human ally, the computer's A.I. will take over for the second on-screen soldier.
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- "G.I. Joe : Le Réveil du Cobra" -- French title
- "G.I. Joe: Geheimauftrag Cobra" -- German title
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There are no reviews for this game.
|ZTGameDomain||Xbox 360||Aug, 2009||7.3 out of 10||73|
|GameDaily||PlayStation 3||Aug 05, 2009||6 out of 10||60|
|IGN||Wii||Aug 04, 2009||5.8 out of 10||58|
|GamersGlobal||PlayStation 3||Aug 11, 2009||5 out of 10||50|
|GameSpot||Xbox 360||Aug 04, 2009||4 out of 10||40|
|1UP||PlayStation 3||Aug 06, 2009||D+||33|
|Good Game||Wii||Aug 24, 2009||3 out of 10||30|
|4Players.de||Xbox 360||Aug 13, 2009||23 out of 100||23|
|4Players.de||Wii||Aug 13, 2009||23 out of 100||23|
|4Players.de||PlayStation 2||Aug 13, 2009||20 out of 100||20|
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- G4 X-Play Awards
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PlayStation 2 Credits
Vice President, Studios: