DescriptionThe year is 2712, and four mercenaries have been sent to the planet Graveyard on a hostage rescue mission. Upon arriving, however, they discover that the call for help was just an excuse to lure them into proving grounds, where they will have to fight genetically engineered creatures.
Hired Guns is an action RPG using square-based movements, à la Dungeon Master, in which up to four players can take part and set in a futuristic setting. The screen is split into 4 parts (or 3 in case 3 players play together), each one representing the viewpoint of the characters, these being selected from a team of 12 available mercenaries.
If one player plays alone, he will control all 4 characters, using the mouse to navigate between each character viewpoints. A follow mode is available to avoid tedious numerous amounts of clicking when moving several characters. If two players play together, then each player will use a mouse to control two characters.
In three or four-player mode, players can freely choose to control their characters via either a joystick/joypad or some of the predefined keyboard layouts or a mouse. When 4 people play together, the screen will display 4 viewpoints, like in 1 and 2-player modes. In 3-player mode, the top of the screen displays two viewpoints for player 1 and 2, but the lower part of the screen displays a single viewpoint, centered, for player 3.
Three game modes are available.
The Training mode features 5 simple maps on which the player(s) can learn how to move, use inventory items etc...
The Full Campaign mode takes the player(s) to the far reaches of the Luyten planetary system, on the planet Graveyard. Battling through more than 20 theaters of engagement, your team of mercenaries test their limits of military prowess in order to wipe out all threats on the planet surface. To this end, they have to make their way through the different missions and gather 4 fusion power core rings, before entering the final mission in the Spaceport.
Finally, in Short Action game mode, the player(s) can choose between 17 maps. On those maps, the player(s) will have to fight some enemies to reach the exit within a specified time limit. Additionally, when more than one player takes part in the mission, players will compete with each other since only the first to reach the exit will win.
- "שכירי חרב" -- Hebrew spelling
Part of the Following Group
|Gunning for a great game? It's right here.||DOS||Ummagumma (73)|
|The greatest game to have ever graced the humble Amiga||Amiga||chris nunn (6)|
The Press Says
|Amiga Force||Amiga||Oct, 1993||97 out of 100||97|
|Amiga Dream||Amiga||Nov, 1993||93 out of 100||93|
|CU Amiga||Amiga||Oct, 1993||91 out of 100||91|
|The One||Amiga||Sep, 1993||91 out of 100||91|
|Amiga Power||Amiga||Oct, 1993||88 out of 100||88|
|Génération 4||DOS||Jan, 1994||81 out of 100||81|
|Retrogaming History||Amiga||Sep 29, 2009||8 out of 10||80|
|ASM (Aktueller Software Markt)||Amiga||Feb, 1994||8 out of 12||67|
|Amiga Computing||Amiga||May, 1992||62 out of 100||62|
|Power Play||Amiga||Nov, 1993||56 out of 100||56|
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Cancelled successorThere was a newer PC version of Hired Guns being developed by Devil’s Thumb Entertainment in Boulder, Colorado, that was announced to come out in 1999 but got cancelled due to Psygnosis leaving the American PC game market in 2000 for PlayStation games.
Copy protectionThe Amiga version featured two-stage copy protection. Once the password protection had been removed, the game appeared to be cracked. However, the game would recognise that the copy was pirated, and refuse to save the player's progress.
InspirationThe unmanned sentry guns that can be placed down are inspired by the similar ones in the Special Edition of the movie Aliens (1986) according to Scott Johnston, lead designer of Hired Guns.
Information also contributed by ronalddvd and xxxxxxxxxxx