DescriptionHomeworld: Cataclysm is a stand-alone expansion for the Real-Time Strategy Homeworld.
It includes a new race called "The Beast", an alien sort of biomechanical parasite that "converts" any other units that come in close proximity to such "infected" Beast units.
There are also new units available, such as the Mimic, a fighter that nearly perfectly imitates other units and objects (even such as asteroids); a Ramming Frigate, which rams itself into hostile ships, and many more new units also.
Home-base management has become more complex: If one wants to research new ship classes, one must build a Research Laboratory to do this. If one wants to research a new weapon technology, one must construct yet another Lab. If the player wants to expand his fleet, he must build rooms for his pilots, to support them. All of these add-ons are attached to the "Mothership" (which in this game is actually a large Mining vessel). The Missions' design and scenarios are also new and quite different from as in Homeworld. The controlling user-interface is also improved.
Multiplayer games are available via local network (or virtual LAN), as general Internet games were hosted on the now-defunct WON.net network.
- "家园：惊世浩劫" -- Chinese spelling (simplified)
Part of the Following Group
|If only the original Homeworld had been this good...||BJ Hoskins (3)||unrated|
|Great game with some annoying, niggly quirks.||luciphercolors (62)||unrated|
|Umm... well...||somebody (6)||unrated|
|Great sequel to a classic game.||Kartanym (10766)||unrated|
|Computer Gaming World (CGW)||Dec, 2000||100|
|IGN||Sep 12, 2000||9.2 out of 10||92|
|GamePro (US)||Nov 24, 2000||4.5 out of 5||90|
|Neoseeker||Oct 02, 2000||90 out of 100||90|
|Gameplanet||Oct 30, 2000||90|
|Gameplay (Benelux)||Oct, 2000||88 out of 100||88|
|PC Gamer (Netherlands)||Nov, 2000||87 out of 100||87|
|PC Games (Germany)||Mar 07, 2001||82 out of 100||82|
|Eurogamer.net (UK)||Oct 10, 2000||8 out of 10||80|
|Game Informer Magazine||Nov, 2000||8 out of 10||80|
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