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Impossible Mission

Critic Score User Score
PC-88
...
4.0
Atari 7800
...
1.9
Electron
...
...
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Description

You play a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room.

The robots, rooms, and puzzle pieces will be switched around when starting over which provides replay value.

Screenshots

Impossible Mission BBC Micro Searching
Impossible Mission Apple II What's that doorway down there?
Impossible Mission Apple II Intersections like these make elevators irrelevant!  See how much of the map is becoming revealed!
Impossible Mission Amstrad CPC In the elevator

Part of the Following Groups

User Reviews

Made before "they don't make em like they used to" became true Commodore 64 carl brennan (2)

Critic Reviews

Zzap! Commodore 64 May, 1987 95 out of 100 95
Mean Machines SEGA Master System Oct, 1990 94 out of 100 94
Raze SEGA Master System Jan, 1991 87 out of 100 87
ASM (Aktueller Software Markt) ZX Spectrum Feb, 1986 8.5 out of 10 85
Tilt Commodore 64 Jul, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Digital Press - Classic Video Games Atari 7800 Dec 10, 2003 8 out of 10 80
Joystick (French) SEGA Master System Apr, 1991 80 out of 100 80
ACE (Advanced Computer Entertainment) SEGA Master System Oct, 1990 802 out of 1000 80
ASM (Aktueller Software Markt) SEGA Master System Oct, 1990 8.4 out of 12 70
Computer Gamer Amstrad CPC Oct, 1986 10 out of 20 50

Forums

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Trivia

Atari 7800 version

On the Atari 7800, the name of the game can be taken literally. Due to a bug in the program the NTSC release cannot not be completed. Some of the items you need are hidden under terminals that cannot be searched. This was fixed for the PAL release.

References to the game

The title of the German computer games podcast Stay Forever by former gaming journalists Christian Schmidt and Gunnar Lott is inspired by the synthesized speech "Stay a while...stay forever!" from this game. The voice is also used in the podcast's intro.

Speech

On the Commodore 64 version. The game is well known for the use of synthesized speech. Electronic Speech Synthesis (the company that developed the sampled speech for the game) used this game as a test sample.

When this sample was a successful game, Electronic Speech Synthesis (ESS) significantly raised their prices. This caused Epyx to never use their services again (although Impossible Mission II uses ESS, Novotrade developed the game, and they were the same sampled speech tracks used in this game).

Awards

  • ACE (Advanced Computer Entertainment)
    • February 1991 (issue #41) - Included in the list Greatest Games of all Time, section Platform-based Games (editorial staff choice)
  • Commodore Force
    • December 1993 (Issue 13) – #50 “Readers' Top 100”
  • FLUX
    • Issue #4 - #92 in the "Top 100 Video Games of All-Time" list
  • GameStar (Germany)
    • Issue 03/2013 – Issue 03/2013 – One of the "Ten Best C64 Games"
  • Happy Computer
    • Issue 02/1986 - #7 Best Game in 1985 (Readers' Vote)
  • Retro Gamer
    • October 2004 (Issue #9) – #45 Best Game Of All Time (Readers' Vote)
    • Issue 37 - #12 in the "Top 25 Platformers of All Time" poll
  • Zzap!
    • May 1985 (Issue 1) - #2 'It's the Zzap! 64 Top 64!'
Information also contributed by Big John WV, PCGamer77 and Scott G

Related Web Sites

  • Impossible Mission (Site with screenshots of each version, trivia, tips, and the original manual.)
  • The End Zone (Dedicated to end of game sequences with the objective of providing the most definitive and complete 'end of game' information ever assembled for the games featured.)
Contributed to by Trypticon (9543), RKL (5608), Kabushi (139271), gamewarrior (5063), Terok Nor (20356) and Servo (55769)