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Indianapolis 500: The Simulation

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The famous Indianapolis 500 Mile race, held annually at the Indianapolis Motor Speedway on the Memorial Day weekend, is one of the most famous automobile racing events in North America. The event is simulated here using 3D polygon graphics to recreate the 33 cars in the race. Players are able to choose their car and customize it with a variety of options. Modifications include wing down-force, tire pressures, wheel stagger (making the right-side wheels larger, to compensate for the banked corners) and turbo output (which provides boost, but stresses the engine and uses more fuel).

After qualifying (by performing during four laps and taking the average) players can race over 10, 30, 60 or the full 200 laps. Lower modes remove car damage and the 'full-course yellow' system, the absence of these can make for repeat carnage including traffic collisions and huge pile-ups.


Indianapolis 500: The Simulation DOS Title Screen
Indianapolis 500: The Simulation DOS In-Car View
Indianapolis 500: The Simulation DOS Racing (VGA)
Indianapolis 500: The Simulation DOS Facing the wrong way after a crash! (VGA)

Alternate Titles

  • "Indy 500" -- Informal name

Part of the Following Group

User Reviews

A solid performer and faithful simulation. DOS Trixter (8734)

The Press Says

ACE (Advanced Computer Entertainment) DOS Feb, 1990 935 out of 1000 94
Amiga User International Amiga Feb, 1991 93 out of 100 93
Zero Amiga Nov, 1990 92 out of 100 92
Computer and Video Games (CVG) Amiga Nov, 1990 90 out of 100 90
Amiga Joker Amiga Dec, 1990 82 out of 100 82
Power Play Amiga 1990 80 out of 100 80
Power Play DOS Mar, 1990 80 out of 100 80
PC Joker DOS Aug, 1992 79 out of 100 79
Joker Verlag präsentiert: Sonderheft DOS 1990 78 out of 100 78
Zzap! Amiga Feb, 1991 69 out of 100 69


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Many consider this the first auto racing simulation based on realistic driving behaviour, but REVS (1986), developed by Geoff Crammond, already introduced this in a game.


  • ACE (Advanced Computer Entertainment)
    • February 1991 (issue #41) - Included in the list Greatest Games of all Time, section Racing Games (editorial staff choice)
  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #122 in the “150 Best Games of All Time” list
Information also contributed by Sciere

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Contributed to by Trixter (8734) and Terok Nor (18743)