DescriptionThis sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes place in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups.
You are no longer racing directly against other cars or over laps; instead, racing is on time as you have limited time to reach each checkpoint. Reaching each of these extends your time, and any remaining time is turned into bonus points if you successfully complete the track.
You have two cars at your disposal, which the game chooses automatically for each level, hence the loss of the word 'Esprit' from the title. The Lotus Esprit from the original is joined by a Lotus Elan convertible, which is slower but has better grip.
You can play through the set of tracks either full-screen or in split-screen mode with another player. On Amiga and ST the game allows you to link two machines, each of which can have two human players. If one player successfully completes one of the 8 courses, all players can continue onto the next one.
- "Lotus Turbo Challenge" -- Genesis title
Part of the Following Groups
|The best of a stalwert racing series||Amiga||Martin Smith (63001)|
|The One for Amiga Games||Amiga||Oct, 1991||91 out of 100||91|
|Play Time||Acorn 32-bit||May, 1993||89 out of 100||89|
|Play Time||Genesis||Feb, 1993||83 out of 100||83|
|ASM (Aktueller Software Markt)||Amiga||Dec, 1991||10 out of 12||83|
|Power Play||Amiga||Jan, 1992||82 out of 100||82|
|Atari ST User||Atari ST||Jul, 1993||80 out of 100||80|
|GameFan Magazine||Genesis||Jan, 1993||75 out of 100||75|
|Video Games||Genesis||Jan, 1993||71 out of 100||71|
|ASM (Aktueller Software Markt)||Genesis||Jan, 1993||8 out of 12||67|
|Sega Force||Genesis||May 13, 1993||64 out of 100||64|
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Copy protectionAs well as having a copy-proof disk and a code-lookup manual routine, the game appears to feature a third method of protection, bordering on the subliminal. Listen very carefully on the aforementioned manual request screen on the Amiga version, and you'll hear a faint whisper ''Do not copy this game".
- Amiga Joker
- Issue 02/1993 – #3 Best Sports Game of 1992 (Readers' Vote)