In the sequel your brain is wired directly to sophisticated command and control center, so you have to colonize and defend a new world. As in previous game you have to build houses, control resources to build combat vehicles and eliminate any foe, that shows in your sight. Turn-based elements allows you to show all your experience in military tactics.
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This entry to the MobyGames database was contributed by POMAH (27694)
on Jul 12, 2002.