DescriptionMyst Online: Uru Live is the resurrected multiplayer online game which the developers had hoped to include in URU: Ages Beyond Myst. It gives adventurers the opportunity to explore the ancient ruins of D'ni up close and personal plus visit entirely new Ages by transporting through the books. The game brings to fruition elements included in the Myst novels by Rand Miller plus much more.
Sometimes referred to as a "Persistent Online Adventure", the game is completely about exploration and discovery. As each player explores the city of D'ni, the new Ages and common areas, the game's story will evolve and change. Solve puzzles alone or as a group. Socialize with other online players using text and voice chat. The NPCs are personifications of real people from the Cyan staff so players can ask questions and learn about new storyline events.
Relto is the player's personal Age. New items and decorative features will change inside Relto as new discoveries are made. Common areas and neighborhoods (called Bevins and Hoods in the game) allow more interaction with fellow game players. In the beginning, there are 8 Ages in Uru Live and more new ones will be added as the story evolves.
With the initial release, Ages and areas to explore include:
From the original URU: Ages Beyond Myst:
- The Cleft (Desert)
- Teledahn (Mushroom Age)
- Gahreesen (Fortress Age)
- Kadish Tolesa (Forest Age)
- Eder Gira (Volcanic Age)
- Eder Kemo (small Garden Age)
- Ae'gura (D'ni city)
- Rezeero (Great Zero, D'ni Zeero)
- Nexus (Book Linking mechanism)
- Kirel Egg Chamber
- Eder Delin (Garden Age)
- Eder Tsogal (Garden Age)
- "迷霧之島Uru" -- Chinese spelling (traditional)
- "MOUL" -- Common abbreviation
Part of the Following Groups
|Worth Playing - an inspired, engrossing "work in progress"||Windows||Jeanne (76520)|
|Science Fiction Weekly||Windows||May 01, 2007||A||100|
|Just Adventure||Macintosh||Mar 05, 2007||A-||91|
|Just Adventure||Windows||Mar 05, 2007||A-||91|
|Game industry News (GiN)||Windows||Mar 07, 2007||90|
|GamersHell.com||Windows||Jun 20, 2007||8.5 out of 10||85|
|MMORPG.com||Windows||Jul 11, 2012||7.9 out of 10||79|
|IGN||Windows||Mar 05, 2007||7.6 out of 10||76|
|GamesRadar||Windows||Feb 21, 2007||7 out of 10||70|
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TriviaOn February 4, 2008 GameTap decided to shut down Myst Online: Uru Live citing "business reasons rather than any issues regarding the design and vision of the amazing world." GameTap's Vice President of Content Ricardo Sanchez assured players that while the alternative, adventure-based MMO would be closed down very shortly, the servers that operate the game would continue to do so for the following 60 days.
This announcement came only 11 days before Uru's one year anniversary -- a year in which it was never a great financial success, but instead attracted a cult following among adventure gamers. In a case of unfortunate timing, the announcement of the game's closure came just as Uru fans had been anticipating a content update instead.
Related Web Sites
- Myst Online: Uru Live (official website)
- IMG Feature Article (An article about Uru Live's return (July, 2006).)
- Myst Online: Uru Live (Official website)
- Myst Online: Uru Live (Wikipedia entry for this game)
- Myst & URU Obsession Forum (Fan forum about the Myst games)
- Zarf's Review (A review of Uru Live by Andrew Plotkin (February, 2007).)
Art & Visual Design Director:
D'ni Historian, Design:
Dir. of QC and Cust. Support: