DescriptionYou can race on a variety of courses, from twenty three real world Winston Cup courses, twelve road courses and eleven fantasy courses, including a costal town and a busy city. There are sixty challenges in all.
When racing, what you do on the circuit affects future races. Ram someone into the wall or cause someone to spin out, and they'll remember. They'll try to get back at you in a future race. Help someone out, by clearing a path or sharing the draft, and they'll return the favor to you. Grudges and alliances are tracked throughout your career, so the more you piss someone off, the more likely they'll try to harm you.
Like the Football Camp mode in Madden NFL 2004, the Speed Zone is comprised of different many games that will earn you points and increase your skill, such as passing and drafting, blocking and drifting.
With the Career mode, you can go through a full twenty seasons before having to retire. You manage everything, from your pit crew and car parts to your sponsors and research and development.
There are seventy officially licensed drivers and over 180 vehicle skins. If nothing suits you, create your own driver and car and see how you do.
As in every 2004 edition of EA Sports console games, you'll find the EA Sports Bio, which is a career tracker that tracks your stats over every EA Sports game. The more games you play and the longer you play, the higher your level and the more rewards you can unlock.
Tune your car right and drive like a pro, and you may just make it to the finish line.
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- "雷霆云斯顿赛车2004" -- Chinese Title (Simplified)
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There are no reviews for this game.
|Lawrence||Xbox||Sep 24, 2003||A-||91|
|GamePro (US)||PlayStation 2||Sep 15, 2003||4.5 out of 5||90|
|GameSpot||PlayStation 2||Sep 23, 2003||8.8 out of 10||88|
|IGN||PlayStation 2||Sep 22, 2003||8.8 out of 10||88|
|PC Gamer||Windows||Dec, 2003||87 out of 100||87|
|Next Level Gaming||Xbox||Nov 12, 2003||86 out of 100||86|
|IGN||Xbox||Sep 22, 2003||8.5 out of 10||85|
|GameSpy||Xbox||Oct 08, 2003||80|
|GameSpy||PlayStation 2||Oct 08, 2003||80|
|Computer Gaming World (CGW)||Windows||Mar, 2004||70|
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Computer Gaming World reviewComputer Gaming World originally reviewed the game in Issue #234 (January 2003), but retracted the review one issue later. An excerpt from their statement:
(...) the first review we had to retract in the magazine's 22-year history. Due to an oversight beyond our control the review of Electronic Arts' NASCAR Thunder 2005 included a number of inaccuracies. It is our policy at Computer Gaming World only to review final PC code, and only to provide star rating after the reviewer has finished the game. This was not the case with this review. (...) Computer Gaming World is proud of its long publishing history, and we take our responsibilities as journalists and editors very seriously. We sincerely apologize for this oversight.In issue #236 the game was reviewed again, this time by another reviewer and on one site instead of a half, but received the same rating.
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